ftp.nice.ch/pub/next/games/network/NeXTGo.2.7.NIHS.bs.gnutar.gz#/NeXTGo

AutoWidthMatrix.h
[View AutoWidthMatrix.h] 
AutoWidthMatrix.m
[View AutoWidthMatrix.m] 
Background.tiff
 
Board.h
[View Board.h] 
Board.m
[View Board.m] 
COPYING
 
ClickCell.h
[View ClickCell.h] 
ClickCell.m
[View ClickCell.m] 
Controller.h
[View Controller.h] 
Controller.m
[View Controller.m] 
Documentation.gnugo
 
English.lproj/
 
FAQ
 
GameInspectorPanel.h
[View GameInspectorPanel.h] 
GameInspectorPanel.m
[View GameInspectorPanel.m] 
GoApp.h
[View GoApp.h] 
GoApp.m
[View GoApp.m] 
GoServer.h
[View GoServer.h] 
GoServer.m
[View GoServer.m] 
GoWindow.h
[View GoWindow.h] 
GoWindow.m
[View GoWindow.m] 
IB.proj
 
Makefile
 
Makefile.postamble
 
MatrixScrollView.h
[View MatrixScrollView.h] 
MatrixScrollView.m
[View MatrixScrollView.m] 
MiscString.h
[View MiscString.h] 
MiscString.m
[View MiscString.m] 
MiscStringFields.m
[View MiscStringFields.m] 
MiscStringInsertion.m
[View MiscStringInsertion.m] 
MiscStringModification.m
[View MiscStringModification.m] 
MiscStringSearching.m
[View MiscStringSearching.m] 
NeXTGo.background-2.0.draw
 
NeXTGo.background.draw
 
NeXTGo.iconheader
 
NeXTGo.nib/
 
NeXTGo.tiff
 
NeXTGoFile.tiff
 
NeXTGoHelp.rtf
[View NeXTGoHelp.rtf] 
NeXTGo_main.m
[View NeXTGo_main.m] 
PB.gdbinit
 
PB.project
 
README
 
README.gnugo
 
ServerList.h
[View ServerList.h] 
ServerList.m
[View ServerList.m] 
TODO.rtf
[View TODO.rtf] 
comment.header
 
count.c
[View count.c] 
countlib.c
[View countlib.c] 
eval.c
[View eval.c] 
exambord.c
[View exambord.c] 
findnext.c
[View findnext.c] 
findopen.c
[View findopen.c] 
findpatn.c
[View findpatn.c] 
findsavr.c
[View findsavr.c] 
findwinr.c
[View findwinr.c] 
fioe.c
[View fioe.c] 
genmove.c
[View genmove.c] 
gnugo.h
[View gnugo.h] 
godict.c
[View godict.c] 
godict.h
[View godict.h] 
history.h
[View history.h] 
igs.h
[View igs.h] 
igs.protocol
 
igsglue.m
[View igsglue.m] 
igsparse.c
[View igsparse.c] 
igssocket.m
[View igssocket.m] 
initmark.c
[View initmark.c] 
intergo.dct
 
matchpat.c
[View matchpat.c] 
opening.c
[View opening.c] 
openregn.c
[View openregn.c] 
patterns.c
[View patterns.c] 
patterns.h
[View patterns.h] 
protocol
 
random.c
[View random.c] 
score.c
[View score.c] 
seed.c
[View seed.c] 
sethand.c
[View sethand.c] 
shared.h
[View shared.h] 
smartgo.h
[View smartgo.h] 
smartgoeval.c
[View smartgoeval.c] 
smartgoparse.c
[View smartgoparse.c] 
smartgotree.c
[View smartgotree.c] 
smgcom.h
[View smgcom.h] 
suicide.c
[View suicide.c] 

README

               GNU GO - the game of Go (Wei-Chi)
               Version 1.1   last revised 3-1-89
       (NeXTGo Version 2.2.1, last revised 12-3-92)
         Copyright (C) Free Software Foundation, Inc.
                    written by Man L. Li
                    modified by Wayne Iba
                   documented by Bob Webber
                   NeXT version by John Neil

This program is a port of the GNU GO program by Man L. Li that utilizes the
window GUI interface of the NeXT computer.  To make moves on the board the
human player only needs to click the mouse button while the cursor is
pointed at the appropriate place on the board.

The computer moves are all generated utilizing the basic methodology of
GNU GO.  However, there is one major addition to the GNU GO system.  This
addition is an automated scoring algorithm.  These routines remove the
obviously dead stones from the board and then count the score.  A group is
considered dead if it surrounds no territory and, if removed, the squares it
covers would be owned by the opposing color.  There is still room for
improvement in this algorithm to remove those groups which only have one eye
and are, therefore, also dead.

This program also allows you to read and generate smart-go files.  This is
increasingly becoming the standard format for game storage on computer.  It
is a flexible format which allows for nested variations and can be a valuable
format for storing educational examples.

This program now also contains a client for the Internet Go Server.  This
client currently works through sockets and thus requires an actual internet
connection.  Future plans may include support for connecting via SLIP and/or
modem.  The client allows you to play on the IGS simply by clicking on the
board and features a browser for the selection of games to observe.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation - version 1.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License in file COPYING for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

Please report any bug/fix, modification, suggestion to

mail address:   Man L. Li
                Dept. of Computer Science
                University of Houston
                4800 Calhoun Road
                Houston, TX 77004

e-mail address: manli@cs.uh.edu         (Internet)
                coscgbn@uhvax1.bitnet   (BITNET)
                70070,404               (CompuServe)

For the NeXT version, please report any bug/fix, modification, suggestion to

mail address:   John Neil
                Mathematics Department
                Portland State University
                PO Box 751
                Portland, OR  97207

e-mail address: neil@math.mth.pdx.edu  (Internet)
                neil@psuorvm.bitnet    (BITNET)

README.gnugo

               GNU GO - the game of Go (Wei-Chi)
               Version 1.1   last revised 3-1-89
         Copyright (C) Free Software Foundation, Inc.
                    written by Man L. Li
                    modified by Wayne Iba
                   documented by Bob Webber

This program is the updated version of Hugo (Version 1.0).  It is an
attempt to start a free program to play Go.  The idea is based on the
article "Programming the Game of Go. Byte, Vol.6 No.4" by J. K. Millen.

Currently, this program only understands basic Go rules and play skills.
It counts the number of liberty for each board piece.  Computer move is
generated by choosing among several possible moves to attack the opponent,
defense own pieces and match playing patterns.  If no good move is found
then random move will be generated.  It doesn't have the concept of eye
although it will try to form one.

The program is written in C running on Sun and IBM PC.  The only difference
is the function to get system time as the seed for the random number
generator.  It can easily ported to other systems by changing this function.
Computer Innovation C86 compiler is used for the PC version.  To use other
C compilers, simple change is required.

You are encouraged to send in enhencement, suggestion, bug/fix for this
program.  Future release can be obtained from Free Software Foundation and
usenet rec.games.go newsgroup.

This package contains the following files:

README - you are reading it.

COPYING - GNU general public license

Documentation - description of each function

Makefile - file to compile gnugo program on Sun

make.bat - file to compile gnugo program on IBM PC with C86 compiler

objs - linking list used by make.bat

count.c - count liberty of one piece

countlib.c - count liberty of pieces

endgame.c - bookkeeping at end of game

eval.c - evaluate liberty

exambord.c - update game board

findcolr.c - find connected pieces of the same color

findnext.c - find move to defense against attack and function to evaluate move

findopen.c - find opponent liberty and choose move to attack

findpatn.c - match play patterns for next move

findsavr.c - check own weakness to defense

findwinr.c - find opponent weakness to attack

fioe.c - check if fill in its own eye

genmove.c - main function to generate computer move

getij.c - convert move string to board position

getmove.c - read move or command from human player

initmark.c - initialize marking array

main.c - gnugo main program

matchpat.c - match play pattern

opening.c - generate game opening moves

openregn.c - check open region

patterns.c - playing patterns

random.c - random number generator

seed.c - start random number generator seed

sethand.c - setup handicap pieces

showbord.c - show GO board and stone positions

showinst.c - show instruction on game playing

suicide.c - check illegal move if suicide

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation - version 1.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License in file COPYING for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

Please report any bug/fix, modification, suggestion to

mail address:   Man L. Li
                Dept. of Computer Science
                University of Houston
                4800 Calhoun Road
                Houston, TX 77004

e-mail address: manli@cs.uh.edu         (Internet)
                coscgbn@uhvax1.bitnet   (BITNET)
                70070,404               (CompuServe)

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Marcel Waldvogel and Netfuture.ch.