ftp.nice.ch/pub/next/games/fun/NPipe-color.s.tar.gz#/NPipe

CVS/
 
English.lproj/
 
HorizontalPipe.psw
 
HorizontalPipe.rtf
[View HorizontalPipe.rtf] 
IntersectingPipe.psw
 
IntersectingPipe.rtf
[View IntersectingPipe.rtf] 
LowerLeftQuarterCircle.psw
 
LowerLeftQuarterCircle.rtf
[View LowerLeftQuarterCircle.rtf] 
LowerRightQuarterCircle.psw
 
LowerRightQuarterCircle.rtf
[View LowerRightQuarterCircle.rtf] 
Makefile
 
NCommon.c
[View NCommon.c] 
NCommon.h
[View NCommon.h] 
NCommon.rtf
[View NCommon.rtf] 
NController.h
[View NController.h] 
NController.m
[View NController.m] 
NController.rtf
[View NController.rtf] 
NGameView.h
[View NGameView.h] 
NGameView.m
[View NGameView.m] 
NGameView.rtf
[View NGameView.rtf] 
NPipe.iconheader
 
NPipeCell.h
[View NPipeCell.h] 
NPipeCell.m
[View NPipeCell.m] 
NPipeCell.rtf
[View NPipeCell.rtf] 
NPipe_main.m
[View NPipe_main.m] 
NQueueView.h
[View NQueueView.h] 
NQueueView.m
[View NQueueView.m] 
NQueueView.rtf
[View NQueueView.rtf] 
Obstacle.psw
 
Obstacle.rtf
[View Obstacle.rtf] 
PB.gdbinit
 
PB.project
 
README.rtf
[View README.rtf] 
Source.psw
 
Source.rtf
[View Source.rtf] 
UnassignedSquare.psw
 
UnassignedSquare.rtf
[View UnassignedSquare.rtf] 
UpperLeftQuarterCircle.psw
 
UpperLeftQuarterCircle.rtf
[View UpperLeftQuarterCircle.rtf] 
UpperRightQuarterCircle.psw
 
UpperRightQuarterCircle.rtf
[View UpperRightQuarterCircle.rtf] 
VerticalPipe.psw
 
VerticalPipe.rtf
[View VerticalPipe.rtf] 

README.rtf

	
Disclaimer 
		This software comes as is. Use it at your own risk. Although 
		a great deal of care has been taken to insure the program 
		works with no adverse side effects, there may still be some 
		bugs in it. ( No way! :)
		
		 
Copyright
	(C) Copyright 1994, Stefanos Kiakas. All rights reserved.
	
This program is released subject to the GNU copyleft license. Original version by Stefanos Kiakas. 

Comment and suggestion may be sent to  (no promise is made for providing timely updates or replies.)

			stefanos@uniscape.com			
Object of game

	The object of the game is to join the different pipe pieces to form a path for the water to flow .  The bottom pipe piece on the right is the next pipe piece which will be placed in the square selected by the player.
	
	The Speed up flow  menu selection will speed up the flow. Once the flow has been sped up you may not insert any more pieces or pause the water flow.
	
	The Pause menu selection will allow you to pause the water flow. Pressing it again will resume the water flow.
	
		
Scoring

20   	Points are added for each pipe piece in which  the water flow starts.

30 	Points are added for  each unidirectional pipe piece in which the water flow starts.
 
 40  	Points are added for each intersecting pipe piece in which the water flow  has started in both axes.
 
 10  	Points are subtracted for each unused pipe piece at the end of each level.
 
  
End of level

The level ends when it is no longer possible for the water flow to continue.
 
End of game

The game ends when the water flow cannot continue anymore and the number of remaining pieces is greater than zero. 

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.