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/*
* SplatRules
* description: subclass of the Rules object: rules for the game Splat
* history:
* 2/15/93 [Erik Kay] - created
* 6/13/93 [Erik Kay] - converted from Rules into SplatRules
*/
#import "Rules.h"
@interface SplatRules:Rules
{
}
- addPiece:(square_state)piece onBoard:(Board *)b at:(int)col :(int)row;
- addPiece:(square_state)piece onBoard:(Board *)b at:(location *)loc;
- movePiece:(move *)mv onBoard:(Board *)b;
@end
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