/*
 * SplatRules
 * description: subclass of the Rules object: rules for the game Splat
 * history:
 *	2/15/93 [Erik Kay] - created
 *	6/13/93	[Erik Kay] - converted from Rules into SplatRules
 */

#import "Rules.h"

@interface SplatRules:Rules
{
}

- addPiece:(square_state)piece onBoard:(Board *)b at:(int)col :(int)row;
- addPiece:(square_state)piece onBoard:(Board *)b at:(location *)loc;
- movePiece:(move *)mv onBoard:(Board *)b;

@end
