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/*
* Copyright 1993 by Cub'x Systemes
*
* All Rights Reserved
*
* Permission to use, copy, and distribute this software and its
* documentation for the purpose of making new intuitiv'3d modules.
* This copyright notice must appears in all copies that you distribute.
* The name of Cub'x Systeme should not be used in advertising or publicity
* without specific, written prior permission.
* CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
* CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
* ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*******************************************************************************
* *
* Project intuitiv'3d *
* ------------------- *
* *
* *
* File: Sky.m *
* *
* *
* Creation date: Tue Jul 27 14:42:12 GMT+0200 1993 *
* *
* *
* Contents: a sky shader. *
* *
* *
*******************************************************************************/
#import "Sky.h"
#import "SkyInspector.h"
@implementation Sky : CX3DShader
- init
{
if(!inInit)
{
inInit = YES;
[super init];
[super initWithShaderClassName:"sky"];
inInit = NO;
[self setIconFromMachO:"CX3DTexmap"];
}
return self;
}
- inspectorClass
{
return [SkyInspector class];
}
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.