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/* * Copyright 1993 by Cub'x Systemes * * All Rights Reserved * * Permission to use, copy, and distribute this software and its * documentation for the purpose of making new intuitiv'3d modules. * This copyright notice must appears in all copies that you distribute. * The name of Cub'x Systeme should not be used in advertising or publicity * without specific, written prior permission. * CUB'X SYSTEMES DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL * CUB'X SYSTEMES BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS * SOFTWARE. */ /******************************************************************************* * * * Project intuitiv'3d * * ------------------- * * * * * * File: Sky.m * * * * * * Creation date: Tue Jul 27 14:42:12 GMT+0200 1993 * * * * * * Contents: a sky shader. * * * * * *******************************************************************************/ #import "Sky.h" #import "SkyInspector.h" @implementation Sky : CX3DShader - init { if(!inInit) { inInit = YES; [super init]; [super initWithShaderClassName:"sky"]; inInit = NO; [self setIconFromMachO:"CX3DTexmap"]; } return self; } - inspectorClass { return [SkyInspector class]; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.