ftp.nice.ch/pub/next/audio/apps/ScoreAndSound.N.bs.tar.gz#/ScoreAndSound

.dir.tiff → ScoreSnd.tiff
[Download]
English.lproj/
 
Makefile
 
Makefile.postamble
 
Makefile.preamble
 
PB.gdbinit
 
PB.project
 
README
 
ScoreAndSound.app/
 
ScoreAndSound.iconheader
 
ScoreAndSound_main.m
[View ScoreAndSound_main.m] 
ScorePlayer.h
[View ScorePlayer.h] 
ScorePlayer.m
[View ScorePlayer.m] 
ScorePlayer.rtf
[View ScorePlayer.rtf] 
ScoreSnd.tiff
 
Sound0.0.snd
 
Sound1.0.snd
 
Sound2.0.snd
 
SoundPlayer.h
[View SoundPlayer.h] 
SoundPlayer.m
[View SoundPlayer.m] 

README

This is a miniature example program that allows you to play sound and
music at the same time.  I haven't yet had time to improve these objects
to where I'd like them to be, but they work, and I figure that folks
might want to play with this stuff...  When the ScorePlayer and
SoundPlayer are finished and part of the GameKit I'm working on, they'll
be a lot cleaner and have quite a few new features.  (If there's anything
in particular that you'd like to see, please let me know so I can be sure
it's in there!)  I haven't had time to put together any real documentation,
either, so for the moment you're pretty much on your own.  I'll answer
questions as quickly as I can, though...just e-mail me.

- Don Yacktman
yackd@alaska.et.byu.edu

PS To compile the Score stuff, you _must_ have the CCRMA Music Kit (vers.
3.1) installed.  It'll take at least 3 Meg to build.  I've included a
stripped executable.  It's huge because the Music Kit isn't a shared library
anymore, and so it's all gotta be linked into the app. :-(  The fact that
NeXT won't allow 3rd party shlibs is abominable!!!

These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.