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// // $Id: Chaotic.m,v 1.3 1997/10/31 08:52:15 nygard Exp $ // // // This file is a part of Empire, a game of exploration and conquest. // Copyright (C) 1996 Steve Nygard // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // You may contact the author by: // e-mail: nygard@telusplanet.net // #import "Empire.h" RCSID ("$Id: Chaotic.m,v 1.3 1997/10/31 08:52:15 nygard Exp $"); #import "Chaotic.h" @implementation Chaotic + (void) load { //NSLog (@"Chaotic."); } //---------------------------------------------------------------------- - initWithName:(NSString *)aName number:(Player)number world:(Map *)aMap capital:(City *)capitalCity withEfficiencies:(int)pe:(int)ce gameManager:(GameManager *)theGameManager { [super initWithName:aName number:number world:aMap capital:capitalCity withEfficiencies:pe:ce gameManager:theGameManager]; return self; } //---------------------------------------------------------------------- - (void) dealloc { [super dealloc]; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.