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/* SGML parse and stream definition for libwww SGML AND STRUCTURED STREAMS The SGML parser is a state machine. It is called for every character of the input stream. The DTD data structure contains pointers to functions which are called to implement the actual effect of the text read. When these functions are called, the attribute structures pointed to by the DTD are valid, and the function is passed a pointer to the curent tag structure, and an "element stack" which represents the state of nesting within SGML elements. The following aspects are from Dan Connolly's suggestions: Binary search, Strcutured object scheme basically, SGML content enum type. (c) Copyright CERN 1991 - See Copyright.html */ #ifndef SGML_H #define SGML_H #ifndef HTUTILS_H #include "HTUtils.h" #endif /* HTUTILS_H */ #include "HTStream.h" #include "HTAnchor.h" /* SGML content types */ typedef enum _SGMLContent { SGML_EMPTY, /* No content. */ SGML_LITTERAL, /* Literal character data. Recognize exact close tag only. Old www server compatibility only! Not SGML */ SGML_CDATA, /* Character data. Recognize </ only. */ SGML_RCDATA, /* Replaceable character data. Recognize </ and &ref; */ SGML_MIXED, /* Elements and parsed character data. Recognize all markup. */ SGML_ELEMENT, /* Any data found will be returned as an error. */ SGML_PCDATA /* Added by KW. */ } SGMLContent; typedef struct { char * name; /* The (constant) name of the attribute */ /* Could put type info in here */ } attr; /* A tag structure describes an SGML element. ** ----------------------------------------- ** ** ** name is the string which comes after the tag opener "<". ** ** attributes points to a zero-terminated array ** of attribute names. ** ** litteral determines how the SGML engine parses the charaters ** within the element. If set, tag openers are ignored ** except for that which opens a matching closing tag. ** */ typedef struct _tag HTTag; struct _tag{ char * name; /* The name of the tag */ attr * attributes; /* The list of acceptable attributes */ int number_of_attributes; /* Number of possible attributes */ SGMLContent contents; /* End only on end tag @@ */ }; /* DTD Information ** --------------- ** ** Not the whole DTD, but all this parser uses of it. */ typedef struct { char* name; long code; } UC_entity_info; typedef struct { HTTag * tags; /* Must be in strcmp order by name */ int number_of_tags; CONST char ** entity_names; /* Must be in strcmp order by name */ int number_of_entities; CONST UC_entity_info * extra_entity_info; /* strcmp order by name */ int number_of_extra_entities; } SGML_dtd; /* SGML context passed to parsers */ typedef struct _HTSGMLContext *HTSGMLContext; /* Hidden */ /*__________________________________________________________________________ */ /* Structured Object definition A structured object is something which can reasonably be represented in SGML. I'll rephrase that. A structured object is am ordered tree-structured arrangement of data which is representable as text. The SGML parer outputs to a Structured object. A Structured object can output its contents to another Structured Object. It's a kind of typed stream. The architecure is largely Dan Conolly's. Elements and entities are passed to the sob by number, implying a knowledge of the DTD. Knowledge of the SGML syntax is not here, though. Superclass: HTStream The creation methods will vary on the type of Structured Object. Maybe the callerData is enough info to pass along. */ typedef struct _HTStructured HTStructured; typedef struct _HTStructuredClass{ char* name; /* Just for diagnostics */ void (*_free) PARAMS(( HTStructured* me)); void (*_abort) PARAMS(( HTStructured* me, HTError e)); void (*put_character) PARAMS(( HTStructured* me, char ch)); void (*put_string) PARAMS(( HTStructured* me, CONST char * str)); void (*_write) PARAMS(( HTStructured* me, CONST char * str, int len)); void (*start_element) PARAMS(( HTStructured* me, int element_number, CONST BOOL* attribute_present, CONST char** attribute_value, char ** include)); void (*end_element) PARAMS(( HTStructured* me, int element_number, char ** include)); int (*put_entity) PARAMS(( HTStructured* me, int entity_number)); }HTStructuredClass; /* Find a Tag by Name Returns a pointer to the tag within the DTD. */ extern HTTag * SGMLFindTag PARAMS(( CONST SGML_dtd * dtd, CONST char * string)); /* Create an SGML parser */ /* ** On entry, ** dtd must point to a DTD structure as defined above ** callbacks must point to user routines. ** callData is returned in callbacks transparently. ** On exit, ** The default tag starter has been processed. */ extern HTStream * SGML_new PARAMS(( CONST SGML_dtd * dtd, HTParentAnchor * anchor, HTStructured * target)); extern CONST HTStreamClass SGMLParser; #endif /* SGML_H */ /* */
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