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/* * viewing.h * * Copyright (C) 1989, 1991, Craig E. Kolb * All rights reserved. * * This software may be freely copied, modified, and redistributed * provided that this copyright notice is preserved on all copies. * * You may not distribute this software, in whole or in part, as part of * any commercial product without the express consent of the authors. * * There is no warranty or other guarantee of fitness of this software * for any purpose. It is provided solely "as is". * * $Id$ * * $Log$ */ #ifndef VIEWING_H #define VIEWING_H /* * Screen */ typedef struct { int xres, yres, /* Resolution of entire screen */ xsize, ysize, /* Resolution of window */ minx, miny, maxx, maxy; /* Window to be rendered */ Vector scrnx, scrny, /* Horizontal & vertical screen axes */ scrni, scrnj, /* Normalized versions of the above */ firstray; /* Direction from eye to screen UL */ Color background; /* Background color */ } RSScreen; /* * Camera */ typedef struct { Vector pos, /* Eye position */ lookp, /* Look position */ dir, /* Look direction */ up; /* 'Up' vector */ Float hfov, vfov, /* Horizontal/vertical field of view */ lookdist, /* Eye pos/look pos distance */ aperture, /* Aperture width (0 == pinhole) */ focaldist; /* Distance from eye to focal plane */ } RSCamera; extern RSScreen Screen; extern RSCamera Camera; #endif /* VIEWING_H */
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