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/*
* fbm.c
*
* Copyright (C) 1989, 1991, Craig E. Kolb
* All rights reserved.
*
* This software may be freely copied, modified, and redistributed
* provided that this copyright notice is preserved on all copies.
*
* You may not distribute this software, in whole or in part, as part of
* any commercial product without the express consent of the authors.
*
* There is no warranty or other guarantee of fitness of this software
* for any purpose. It is provided solely "as is".
*
* $Id$
*
* $Log$
*/
#include "texture.h"
#include "fbm.h"
FBm *
FBmCreate(offset, scale, h, lambda, octaves, thresh, mapname)
Float h, lambda, scale, offset, thresh;
int octaves;
char *mapname;
{
FBm *fbm;
fbm = (FBm *)Malloc(sizeof(FBm));
fbm->beta = 1. + 2*h;
fbm->omega = pow(lambda, -0.5*fbm->beta);
fbm->lambda = lambda;
fbm->scale = scale;
fbm->offset = offset;
fbm->thresh = thresh;
fbm->octaves = octaves;
if (mapname != (char *)NULL)
fbm->colormap = ColormapRead(mapname);
else
fbm->colormap = (Color *)NULL;
return fbm;
}
void
FBmApply(fbm, prim, ray, pos, norm, gnorm, surf)
FBm *fbm;
Object *prim;
Ray *ray;
Vector *pos, *norm, *gnorm;
Surface *surf;
{
Float val;
int index;
val = fBm(pos, fbm->omega, fbm->lambda, fbm->octaves);
if (val < fbm->thresh)
val = fbm->offset;
else
val = fbm->offset + fbm->scale*(val - fbm->thresh);
if (fbm->colormap) {
index = 255. * val;
if (index > 255) index = 255;
if (index < 0) index = 0;
surf->diff.r *= fbm->colormap[index].r;
surf->diff.g *= fbm->colormap[index].g;
surf->diff.b *= fbm->colormap[index].b;
surf->amb.r *= fbm->colormap[index].r;
surf->amb.g *= fbm->colormap[index].g;
surf->amb.b *= fbm->colormap[index].b;
} else {
ColorScale(val, surf->diff, &surf->diff);
ColorScale(val, surf->amb, &surf->amb);
}
}
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.