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/* * surface.h * * Copyright (C) 1989, 1991, Craig E. Kolb * All rights reserved. * * This software may be freely copied, modified, and redistributed * provided that this copyright notice is preserved on all copies. * * You may not distribute this software, in whole or in part, as part of * any commercial product without the express consent of the authors. * * There is no warranty or other guarantee of fitness of this software * for any purpose. It is provided solely "as is". * * $Id$ * * $Log$ */ #ifndef SURFACE_H #define SURFACE_H #define DEFAULT_INDEX 1.0 /* Default index of refraction */ /* * Surface definition. */ typedef struct Surface { char *name; /* Name */ char noshadow; /* No shadows flag */ struct Color amb, /* Ambient color */ diff, /* Diffuse color */ spec; /* Specular color */ Float coef, /* Phong shading coef. */ refl, /* Reflectivity */ transp, /* Transparency */ kref, /* Index of refraction */ translucency, /* translucency (0-1) */ stcoef; /* Phong coef. for transmitted light */ struct Atmosphere *atmos; /* Atmospheric effects */ struct Surface *next; /* Next surface in list (if any) */ } Surface; /* * Linked list of (linked list of) surfaces. */ typedef struct SurfList { Surface *surf; struct SurfList *next; } SurfList; extern Surface *SurfaceCreate(), *GetShadingSurf(), /* application-provided */ *SurfaceCopy(); extern SurfList *SurfPop(), *SurfPush(); extern void SurfaceBlend(), ColorBlend(); extern int ComputeSurfProps(); #endif /* SURFACE_H */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.