ftp.nice.ch/pub/next/unix/games/gnugo.1.1.s.tar.gz#/gnugo/findnext.c

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/*
                GNU GO - the game of Go (Wei-Chi)
                Version 1.1   last revised 3-1-89
           Copyright (C) Free Software Foundation, Inc.
                      written by Man L. Li
                      modified by Wayne Iba
                    documented by Bob Webber
*/
/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation - version 1.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License in file COPYING for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

Please report any bug/fix, modification, suggestion to

mail address:   Man L. Li
                Dept. of Computer Science
                University of Houston
                4800 Calhoun Road
                Houston, TX 77004

e-mail address: manli@cs.uh.edu         (Internet)
                coscgbn@uhvax1.bitnet   (BITNET)
                70070,404               (CompuServe)
*/

#include <stdio.h>

#define EMPTY 0

extern unsigned char p[19][19], ma[19][19];
extern int mymove;
extern int lib;

findnextmove(m, n, i, j, val, minlib)
/* find new move i, j from group containing m, n */
int m, n, *i, *j, *val, minlib;
 {
  int ti, tj, tval;
  int found = 0;

  *i = -1;   *j = -1;	*val = -1;
/* mark current position */
  ma[m][n] = 1;

/* check North neighbor */
  if (m != 0)
     if (p[m - 1][n] == EMPTY)
      {
       ti = m - 1;
       tj = n;
       lib = 0;
       countlib(ti, tj, mymove);
       tval = fval(lib, minlib);
       found = 1;
      }
     else
       if ((p[m - 1][n] == mymove) && !ma[m - 1][n])
	 if (findnextmove(m - 1, n, &ti, &tj, &tval, minlib))
	    found = 1;

  if (found)
    {
     found = 0;
     if (tval > *val)
       {
	*val = tval;
	*i = ti;
	*j = tj;
      }
     if (minlib == 1) return 1;
   }

/* check South neighbor */
  if (m != 18)
     if (p[m + 1][n] == EMPTY)
      {
       ti = m + 1;
       tj = n;
       lib = 0;
       countlib(ti, tj, mymove);
       tval = fval(lib, minlib);
       found = 1;
      }
     else
       if ((p[m + 1][n] == mymove) && !ma[m + 1][n])
	  if (findnextmove(m + 1, n, &ti, &tj, &tval, minlib))
	     found = 1;

  if (found)
    {
     found = 0;
     if (tval > *val)
       {
	*val = tval;
	*i = ti;
	*j = tj;
      }
     if (minlib == 1) return 1;
   }

/* check West neighbor */
  if (n != 0)
     if (p[m][n - 1] == EMPTY)
      {
       ti = m;
       tj = n - 1;
       lib = 0;
       countlib(ti, tj, mymove);
       tval = fval(lib, minlib);
       found = 1;
      }
     else
       if ((p[m][n - 1] == mymove) && !ma[m][n - 1])
	  if (findnextmove(m, n - 1, &ti, &tj, &tval, minlib))
	      found = 1;

  if (found)
    {
     found = 0;
     if (tval > *val)
       {
	*val = tval;
	*i = ti;
	*j = tj;
      }
     if (minlib == 1) return 1;
   }

/* check East neighbor */
  if (n != 18)
     if (p[m][n + 1] == EMPTY)
      {
       ti = m;
       tj = n + 1;
       lib = 0;
       countlib(ti, tj, mymove);
       tval = fval(lib, minlib);
       found = 1;
      }
     else
       if ((p[m][n + 1] == mymove) && !ma[m][n + 1])
	  if (findnextmove(m, n + 1, &ti, &tj, &tval, minlib))
	      found = 1;

  if (found)
    {
     found = 0;
     if (tval > *val)
       {
	*val = tval;
	*i = ti;
	*j = tj;
      }
     if (minlib == 1) return 1;
   }

 if (*val > 0)	/* found next move */
    return 1;
 else	/* next move failed */
    return 0;
}  /* end findnextmove */


fval(newlib, minlib)
/* evaluate new move */
int newlib, minlib;
{
 int k, val;

 if (newlib <= minlib)
    val = -1;
 else
   {
    k = newlib - minlib;
    val = 40 + (k - 1) * 50 / (minlib * minlib * minlib);
  }
 return val;
}  /* end fval */

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