#include "plplot.h"

void plline(n,x,y)
int n;
FLOAT *x, *y;
{
      int i, level;

      glev(&level);
      if (level<3) plexit("Please set up window before calling plline.");
      movwor(x[0],y[0]);
      for(i=1; i<n; i++)
        drawor(x[i],y[i]);
}
