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#define I_SYS
#define I_SOCKET
#define I_ERRNO
#define I_STRING
#include "includes.h"
int bind_tcp(int port)
{
struct hostent *hp;
char host_name[100];
struct sockaddr_in sin;
int s;
#ifdef SYSV
struct utsname unam;
if (uname(&unam) == -1) {
perror("uname");
return -1;
}
strcpy(host_name, unam.nodename);
#else
if (gethostname(host_name, sizeof(host_name)) == -1) {
perror("gethostname");
return -1;
}
#endif /* SYSV */
hp = gethostbyname(host_name); /* Find the name of the machine we */
/* are running.. */
if (hp == 0) { /* Probly doesn't run TCP/IP. oh well. */
fprintf(stderr, "Gethostbyname: Unknown host.\n");
return -1;
}
memset(&sin, 0, sizeof(sin));
memcpy(&sin.sin_addr, hp->h_addr, hp->h_length);
sin.sin_port = htons( port );
sin.sin_family = hp->h_addrtype;
sin.sin_addr.s_addr = INADDR_ANY;
s = socket(hp->h_addrtype, SOCK_STREAM, 0);
if (s == -1) {
perror("socket");
return -1;
}
/* Ok. Now we look for a socket that */
/* isn't bound. This is probably a */
/* little scummy, but some ppl like it */
/* this way.. We try a maximum of 100 */
/* times... */
while (bind(s, (struct sockaddr * ) &sin,
sizeof(sin)) < 0) { /* while an error.. */
if (errno != EADDRINUSE) { /* if it wasn't in use */
close(s);
return -1; /* then we can't handle it, so abort. */
}
close(s);
return -2; /* handled specially by some clients. */
}
if (listen(s, 5) == -1) { /* If we can't listen... */
perror("listen"); /* then just dump. We can't handle */
/* errors here. */
close(s);
return -1;
}
return s;
}
int bind_unix(char *path)
{
struct sockaddr_un sock_un;
int s;
if ((s = socket(AF_UNIX, SOCK_STREAM, 0 )) < 0) {
perror("Socket");
return -1;
}
sock_un.sun_family = AF_UNIX;
strcpy(sock_un.sun_path, path);
unlink(sock_un.sun_path);
if (bind(s, (struct sockaddr *) &sock_un, strlen(sock_un.sun_path) + 2)) {
perror("Bind");
close(s);
return -1;
}
/* ok. Start looking for connections. */
if (listen(s, 5) < 0) {
perror("Listen");
close(s);
return -1;
}
return s;
}
int open_unix(char *p)
{
struct sockaddr_un sock_un;
int s;
if ((s = socket(AF_UNIX, SOCK_STREAM, 0 )) < 0) {
perror("Socket");
return -1;
}
sock_un.sun_family = AF_UNIX;
sprintf(sock_un.sun_path,"%s",p);
if (connect(s, (struct sockaddr *) &sock_un,
strlen(sock_un.sun_path) + 2)) {
perror("Connect");
close(s);
return -1;
}
return s;
}
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.