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#define I_SYS #define I_SOCKET #define I_ERRNO #define I_STRING #include "includes.h" int bind_tcp(int port) { struct hostent *hp; char host_name[100]; struct sockaddr_in sin; int s; #ifdef SYSV struct utsname unam; if (uname(&unam) == -1) { perror("uname"); return -1; } strcpy(host_name, unam.nodename); #else if (gethostname(host_name, sizeof(host_name)) == -1) { perror("gethostname"); return -1; } #endif /* SYSV */ hp = gethostbyname(host_name); /* Find the name of the machine we */ /* are running.. */ if (hp == 0) { /* Probly doesn't run TCP/IP. oh well. */ fprintf(stderr, "Gethostbyname: Unknown host.\n"); return -1; } memset(&sin, 0, sizeof(sin)); memcpy(&sin.sin_addr, hp->h_addr, hp->h_length); sin.sin_port = htons( port ); sin.sin_family = hp->h_addrtype; sin.sin_addr.s_addr = INADDR_ANY; s = socket(hp->h_addrtype, SOCK_STREAM, 0); if (s == -1) { perror("socket"); return -1; } /* Ok. Now we look for a socket that */ /* isn't bound. This is probably a */ /* little scummy, but some ppl like it */ /* this way.. We try a maximum of 100 */ /* times... */ while (bind(s, (struct sockaddr * ) &sin, sizeof(sin)) < 0) { /* while an error.. */ if (errno != EADDRINUSE) { /* if it wasn't in use */ close(s); return -1; /* then we can't handle it, so abort. */ } close(s); return -2; /* handled specially by some clients. */ } if (listen(s, 5) == -1) { /* If we can't listen... */ perror("listen"); /* then just dump. We can't handle */ /* errors here. */ close(s); return -1; } return s; } int bind_unix(char *path) { struct sockaddr_un sock_un; int s; if ((s = socket(AF_UNIX, SOCK_STREAM, 0 )) < 0) { perror("Socket"); return -1; } sock_un.sun_family = AF_UNIX; strcpy(sock_un.sun_path, path); unlink(sock_un.sun_path); if (bind(s, (struct sockaddr *) &sock_un, strlen(sock_un.sun_path) + 2)) { perror("Bind"); close(s); return -1; } /* ok. Start looking for connections. */ if (listen(s, 5) < 0) { perror("Listen"); close(s); return -1; } return s; } int open_unix(char *p) { struct sockaddr_un sock_un; int s; if ((s = socket(AF_UNIX, SOCK_STREAM, 0 )) < 0) { perror("Socket"); return -1; } sock_un.sun_family = AF_UNIX; sprintf(sock_un.sun_path,"%s",p); if (connect(s, (struct sockaddr *) &sock_un, strlen(sock_un.sun_path) + 2)) { perror("Connect"); close(s); return -1; } return s; }
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.