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// // Cassandra.h // Copyright (c) 1988, 1989, 1990 by Jiro Nakamura // All rights reserved // // Interface definition for class Cassandra. // Cassandra is the head manager. It takes calls from the Workspace Manager // such as Hide App, etc. and passes them down to the other classes that // need them (such as Overview, etc.). It also manages the alarm sounding // and panel raising routine. // // Comments on Methods are in the source file Cassandra.m // // RCS Information // Revision Number-> $Revision: 2.11 $ // Last Revised-> $Date: 91/12/20 15:36:10 $ // #import <appkit/Application.h> #import <dpsclient/dpsclient.h> // For DPSTimedEntry, used below #import <soundkit/Sound.h> #import "Calculator.h" #import <time.h> #import "Clock.h" #import "Event.h" @interface Cassandra:Application { char lockFile[128]; // Lockfile BOOL alarmFree, // Tells if the alarm // is free or not queueModified, // Does the queue need // Updating? saveScreenRemoved; // Do we need to screen save? // (removed by Garance) EFileLink snooze; // The record number of the // Snoozing event float oldVolumeLeft, oldVolumeRight; // Previous volume levels double secondsUntilEvent; // Seconds until the next // event struct tm now; // The time right now Sound *soundfile; // Our alarm sound DPSTimedEntry alarmTE; // The alarm timed entry // These are set by IB id eventLog; // Other classes id global; id notepad; id overview; id today; id week; id addEventPanel; // UI objects id clockView; id editEventPanel; Panel *infoPanel; Panel *helpPanel; Panel *PrefsPanel; Calculator *calculatorWindow; id alarmPanel; id alarmPanelTime; id alarmPanelMessage; id alarmPanelNextEvent; id snoozeButton; id okButton; } // See Cassandra.m for descriptions of what these methods // actually do. // Not needed (Garance/Dec 22/95): + new; - appDidInit: app; // Sent by WM. We have initialized - appDidHide; // Sent by WM. We have hidden - appDidUnhide; // Sent by WM. We have unhidden - appPowerOffIn: (int) ms // Sent by WM. We are powering off andSave: (int)aFlag; // or logging off - cassandraWillQuit: sender; // Cassandra about to quit. // Save window positions and unlink // lockFile - info: sender; // Main menu->Info Bring up info panel - help: sender; // Main menu->help Bring up help panel - showPrefsPanel: sender; // Bring up new Preferences panel - calculator: sender; // Bring up calculator - quit: sender; // Main menu->quit - closeKeyWindow: sender; // Main menu->window->close - saveKeyWindow: sender; // Main menu->window->save - miniaturizeKeyWindow: sender; // Main menu->window->miniaturize - runPageLayout: sender; - print: sender; - resetCancel: sender; // Main menu->modify event->reset event - queueDidChange: sender; // The queue has changed. Alert // other objects - defaultsDidChange: sender; // The defaults have changed // alert other objects - updateClockViewMessage: sender; // Update the clockView message // from the queue - tick: sender; // Message from analog clock // everytime it ticks - alarmStart: sender; // Start up the alarm - playAlarm: (const char *) alarmSound; // play alarm sound - alarmSnooze: sender; // Hit snooze - alarmStop: sender; // Stop the alarm - alarmReset: sender; // Reset it for the next event - nextSnoozeAlarm; // Find the next alarm time while // handling snoozes - timerUpdate: sender; // Set up the alarm timer - didPlay: sender; // The alarm has played - hadError: sender; // Error in playing alarm - startAlarmTimedEntry: (double)fireWhen; // Start alarmTimer - stopAlarmTimedEntry; // Stop the timer - global; // returns global object @end
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