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/*
Dateiname: SPOREN6.H
Dateityp: Headerdatei
Zweck: Spielkram
Projekt: SPOREN.PRJ
Version: 2.30
Start: 03.07.95
Update: 14.07.95
Autor: Stefan Jeworowski
*/
/* Typendefinitionen */
typedef struct
{
int x,
y;
} COORD;
typedef struct
{
int mapx,
mapy;
char rot,
typ,
pow;
void *pPrv,
*pNxt;
} SPORE;
/* Funktionsdeklarationen */
void hsInit(void);
void hsMain(void);
void hsExit(void);
void hsError(int e);
void init_sim( void );
int do_sim_step( void );
void set_screen_size( int mapx, int mapy, int pixelx );
void set_simulation_parameter( int maxsporen, int start_pop, int spread, int rnd_kind,
int cloud, int eat );
void cDoSimulation( void );
void Cls(void);
int zufall(int wid);
void keyTest(void);
void varInit(void);
void sporenInit(void);
void sporenLife(void);
SPORE *newSpore(void);
void setSpore(int x, int y, int r, int t, int p);
void killSpore(SPORE *spore);
void statistik(void);
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.