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/* Dateiname: SPOREN6.H Dateityp: Headerdatei Zweck: Spielkram Projekt: SPOREN.PRJ Version: 2.30 Start: 03.07.95 Update: 14.07.95 Autor: Stefan Jeworowski */ /* Typendefinitionen */ typedef struct { int x, y; } COORD; typedef struct { int mapx, mapy; char rot, typ, pow; void *pPrv, *pNxt; } SPORE; /* Funktionsdeklarationen */ void hsInit(void); void hsMain(void); void hsExit(void); void hsError(int e); void init_sim( void ); int do_sim_step( void ); void set_screen_size( int mapx, int mapy, int pixelx ); void set_simulation_parameter( int maxsporen, int start_pop, int spread, int rnd_kind, int cloud, int eat ); void cDoSimulation( void ); void Cls(void); int zufall(int wid); void keyTest(void); void varInit(void); void sporenInit(void); void sporenLife(void); SPORE *newSpore(void); void setSpore(int x, int y, int r, int t, int p); void killSpore(SPORE *spore); void statistik(void);
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.