This is FishBrain.h in view mode; [Download] [Up]
#import <objc/Object.h> #import <appkit/graphics.h> #define LEFT 0x01 #define RIGHT 0x02 #define UP 0x04 #define DOWN 0x08 @interface FishBrain:Object { id body; float WIDTH; float HEIGHT; float xpos; float xspeed; float ypos; float yspeed; float angle; int direction; NXSize sizeOfAquar; NXSize sizeOfBody; BOOL flipped; int max_X_Speed; int max_Y_Speed; } -init:(NXSize *)drawingSize fishSize:(NXSize *)mysize owner:mybody; -(float)getXSpeed; -(float)getYSpeed; -(float)getXPos; -(float)getYPos; -(NXPoint)getCurrentPoint; -(float)getAngle; -(int)getDirection; -viewDidResize:(NXSize *)newSize; - changeXDirection; - changeYDirection; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.