This is SpotLightApp.m in view mode; [Download] [Up]
/* Generated by Interface Builder */ #import <stdlib.h> #import "SpotLightApp.h" #import "ScreenDim.h" #import "Controller.h" #import "EyeView.h" #import "PrefMgr.h" #import <appkit/Listener.h> #import <appkit/defaults.h> #define BORDER 3 @implementation SpotLightApp + new { NXDefaultsVector SpotLightDefauts = {{ "DimTime","5"}, { "DimType","1"}, /* SpotLight is default */ { "Width", "50"}, { "Quote", ">"}, { "Sigfile", ".signature"}, { "Rtfsigfile", ".signature.rtf"}, { "EyeUpdateTime", "0.20"}, { "EyesON", "1"}, /* Should the Eyes be displayed */ { "PasswdLock", "0"}, /* Default is off */ {NULL}}; self = [super new]; eyes = NULL; NXRegisterDefaults("SpotLight",SpotLightDefauts); return self; } - appDidInit:sender { NXRect cRect, fRect; [[NXApp appListener] setServicesDelegate:controller]; if (atoi(NXGetDefaultValue("SpotLight","EyesON"))){ [[NXApp appIcon] getFrame:&fRect]; [Window getContentRect:&cRect forFrameRect:&fRect style:[[NXApp appIcon] style]]; cRect.origin.x = BORDER; cRect.origin.y = BORDER; cRect.size.width -= BORDER * 2; cRect.size.height -= BORDER * 2; eyes = [[EyeView alloc] initFrame:&cRect]; [[[NXApp appIcon] contentView] addSubview:eyes]; [eyes initializeEyes]; [eyes drawBalls]; } [screenDim setEyes:eyes]; [prefmgr setEyes:eyes]; return self; } - free { [eyes free]; return [super free]; } @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.