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/* * vic.h - A VIC-I emulation (under construction) * * Written by * Ettore Perazzoli (ettore@comm2000.it) * * 16/24bpp support added by * Steven Tieu (stieu@physics.ubc.ca) * Teemu Rantanen (tvr@cs.hut.fi) * * This file is part of VICE, the Versatile Commodore Emulator. * See README for copyright notice. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307 USA. * */ #ifndef _VIC_H #define _VIC_H #include "vice.h" #include "video.h" #if 1 #define VIC_SCREEN_HEIGHT 312 #define VIC_CYCLES_PER_LINE 71 #define VIC_RFSH_PER_SEC 50 #else /* NTSC */ #warning NTSC #define VIC_SCREEN_HEIGHT 261 #define VIC_CYCLES_PER_LINE 63 #define VIC_RFSH_PER_SEC 60 #endif #ifdef _VIC_C static int char_height = 8; static int text_cols = 22; static int text_lines = 23; #define VIC_SCREEN_MAX_HEIGHT VIC_SCREEN_HEIGHT #define VIC_SCREEN_CHARHEIGHT char_height #define VIC_SCREEN_MAX_TEXTCOLS 31 #define VIC_SCREEN_MAX_TEXTLINES 30 #define VIC_SCREEN_TEXTLINES text_lines #define VIC_SCREEN_TEXTCOLS text_cols #define VIC_SCREEN_FIRST_DISPLAYED_LINE 28 #define VIC_SCREEN_LAST_DISPLAYED_LINE 293 #define VIC_SCREEN_WIDTH 233 #define VIC_SCREEN_XPIX VIC_SCREEN_WIDTH #define VIC_SCREEN_YPIX (VIC_SCREEN_LAST_DISPLAYED_LINE \ - VIC_SCREEN_FIRST_DISPLAYED_LINE + 1) #define VIC_SCREEN_BORDERWIDTH display_xstart #define VIC_SCREEN_BORDERHEIGHT display_ystart #endif #define VIC_NUM_SPRITES 0 #define VIC_WINDOW_TITLE "VICE: VIC20 emulator" #define VIC_NUM_COLORS 16 /* Video mode definitions. */ #define VIC_STANDARD_MODE 0 #define VIC_REVERSE_MODE 1 #define VIC_NUM_VMODES 2 #define VIC_IDLE_MODE VIC_STANDARD_MODE /* Define proper screen constants for raster.c. */ #ifdef _VIC_C #include "vic20.h" #define CYCLES_PER_LINE VIC20_PAL_CYCLES_PER_LINE #define __VIC__ #define NEEDS_GetData #define NEEDS_GetCharData #define SCREEN_WIDTH VIC_SCREEN_WIDTH #define SCREEN_HEIGHT VIC_SCREEN_HEIGHT #define SCREEN_XPIX VIC_SCREEN_XPIX #define SCREEN_YPIX VIC_SCREEN_YPIX #define SCREEN_TEXTCOLS VIC_SCREEN_TEXTCOLS #define SCREEN_MAX_XPIX VIC_SCREEN_MAX_XPIX #define SCREEN_MAX_YPIX VIC_SCREEN_MAX_YPIX #define SCREEN_MAX_TEXTCOLS VIC_SCREEN_MAX_TEXTCOLS #define SCREEN_MAX_HEIGHT VIC_SCREEN_MAX_HEIGHT #define SCREEN_TEXTLINES VIC_SCREEN_TEXTLINES #define SCREEN_BORDERWIDTH VIC_SCREEN_BORDERWIDTH #define SCREEN_BORDERHEIGHT VIC_SCREEN_BORDERHEIGHT #define SCREEN_NUM_VMODES VIC_NUM_VMODES #define SCREEN_CYCLES_PER_LINE VIC_CYCLES_PER_LINE #define SCREEN_RFSH_PER_SEC VIC_RFSH_PER_SEC #define SCREEN_CHARHEIGHT VIC_SCREEN_CHARHEIGHT #define SCREEN_NUM_SPRITES VIC_NUM_SPRITES #define SCREEN_NUM_COLORS VIC_NUM_COLORS #define SCREEN_IDLE_MODE VIC_IDLE_MODE #define SCREEN_LAST_DISPLAYED_LINE VIC_SCREEN_LAST_DISPLAYED_LINE #define SCREEN_FIRST_DISPLAYED_LINE VIC_SCREEN_FIRST_DISPLAYED_LINE #define SCREEN_BORDERWIDTH_VARIES #define SCREEN_BORDERHEIGHT_VARIES #endif /* ------------------------------------------------------------------------- */ extern int vic_init_resources(void); extern int vic_init_cmdline_options(void); extern void video_resize(void); extern void video_free(void); extern int int_rasterdraw(long offset); extern canvas_t vic_init(void); extern void vic_prevent_clk_overflow(CLOCK sub); extern void vic_exposure_handler(unsigned int width, unsigned int height); extern BYTE REGPARM1 read_vic(ADDRESS addr); extern void REGPARM2 store_vic(ADDRESS addr, BYTE value); #endif /* _VIC_H */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.