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/* * palette.h - Palette handling. * * Written by * Ettore Perazzoli (ettore@comm2000.it) * * This file is part of VICE, the Versatile Commodore Emulator. * See README for copyright notice. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307 USA. * */ #ifndef _PALETTE_H #define _PALETTE_H #include "types.h" typedef struct palette_entry { char *name; BYTE red; BYTE green; BYTE blue; BYTE dither; } palette_entry_t; typedef struct palette { int num_entries; palette_entry_t *entries; } palette_t; #define PALETTE_FILE_EXTENSION ".vpl" palette_t *palette_create(int num_entries, const char *entry_names[]); extern void palette_free(palette_t *p); extern int palette_set_entry(palette_t *p, int number, BYTE red, BYTE green, BYTE blue, BYTE dither); extern int palette_copy(palette_t *dest, const palette_t *src); extern int palette_load(const char *file_name, palette_t *palette_return); extern int palette_save(const char *file_name, const palette_t *palette); #endif /* _PALETTE_H */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.