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/*
* palette.h - Palette handling.
*
* Written by
* Ettore Perazzoli (ettore@comm2000.it)
*
* This file is part of VICE, the Versatile Commodore Emulator.
* See README for copyright notice.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA.
*
*/
#ifndef _PALETTE_H
#define _PALETTE_H
#include "types.h"
typedef struct palette_entry {
char *name;
BYTE red;
BYTE green;
BYTE blue;
BYTE dither;
} palette_entry_t;
typedef struct palette {
int num_entries;
palette_entry_t *entries;
} palette_t;
#define PALETTE_FILE_EXTENSION ".vpl"
palette_t *palette_create(int num_entries, const char *entry_names[]);
extern void palette_free(palette_t *p);
extern int palette_set_entry(palette_t *p, int number, BYTE red, BYTE green, BYTE blue, BYTE dither);
extern int palette_copy(palette_t *dest, const palette_t *src);
extern int palette_load(const char *file_name, palette_t *palette_return);
extern int palette_save(const char *file_name, const palette_t *palette);
#endif /* _PALETTE_H */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.