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// -*- C++ -*- /* Copyright (C) 1992, 1993, 1994, 1995 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #if !defined (octave_ComplexSCHUR_h) #define octave_ComplexSCHUR_h 1 class ostream; #include "CMatrix.h" extern "C++" { class ComplexSCHUR { friend class ComplexMatrix; public: ComplexSCHUR (void) {} ComplexSCHUR (const ComplexMatrix& a, const char *ord); ComplexSCHUR (const ComplexMatrix& a, const char *ord, int& info); ComplexSCHUR (const ComplexSCHUR& a, const char *ord); ComplexSCHUR& operator = (const ComplexSCHUR& a); ComplexMatrix schur_matrix (void) const; ComplexMatrix unitary_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexSCHUR& a); private: int init (const ComplexMatrix& a, const char *ord); ComplexMatrix schur_mat; ComplexMatrix unitary_mat; }; inline ComplexSCHUR::ComplexSCHUR (const ComplexMatrix& a, const char *ord) { init (a,ord); } inline ComplexSCHUR::ComplexSCHUR (const ComplexMatrix& a, const char *ord, int& info) { info = init (a,ord); } inline ComplexSCHUR::ComplexSCHUR (const ComplexSCHUR& a, const char *ord) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; } inline ComplexSCHUR& ComplexSCHUR::operator = (const ComplexSCHUR& a) { schur_mat = a.schur_mat; unitary_mat = a.unitary_mat; return *this; } inline ComplexMatrix ComplexSCHUR::schur_matrix (void) const { return schur_mat; } inline ComplexMatrix ComplexSCHUR::unitary_matrix (void) const { return unitary_mat; } } // extern "C++" #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; page-delimiter: "^/\\*" *** ;;; End: *** */
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