This is CmplxAEPBAL.h in view mode; [Download] [Up]
// -*- C++ -*- /* Copyright (C) 1992, 1993, 1994, 1995 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #if !defined (octave_ComplexAEPBALANCE_h) #define octave_ComplexAEPBALANCE_h 1 class ostream; #include "CMatrix.h" extern "C++" { class ComplexAEPBALANCE { friend class ComplexMatrix; public: ComplexAEPBALANCE (void) {} ComplexAEPBALANCE (const ComplexMatrix& a, const char *balance_job); ComplexAEPBALANCE (const ComplexAEPBALANCE& a); ComplexAEPBALANCE& operator = (const ComplexAEPBALANCE& a); ComplexMatrix balanced_matrix (void) const; ComplexMatrix balancing_matrix (void) const; friend ostream& operator << (ostream& os, const ComplexAEPBALANCE& a); private: int init (const ComplexMatrix& a, const char * balance_job); ComplexMatrix balanced_mat; ComplexMatrix balancing_mat; }; inline ComplexAEPBALANCE::ComplexAEPBALANCE (const ComplexMatrix& a, const char * balance_job) { init (a, balance_job); } inline ComplexAEPBALANCE::ComplexAEPBALANCE (const ComplexAEPBALANCE& a) { balanced_mat = a.balanced_mat; balancing_mat = a.balancing_mat; } inline ComplexAEPBALANCE& ComplexAEPBALANCE::operator = (const ComplexAEPBALANCE& a) { balanced_mat = a.balanced_mat; balancing_mat = a.balancing_mat; return *this; } inline ComplexMatrix ComplexAEPBALANCE::balanced_matrix (void) const { return balanced_mat; } inline ComplexMatrix ComplexAEPBALANCE::balancing_matrix (void) const { return balancing_mat; } } // extern "C++" #endif /* ;;; Local Variables: *** ;;; mode: C++ *** ;;; page-delimiter: "^/\\*" *** ;;; End: *** */
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