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// (C) Copyright 1992 Jim Patterson #import <objc/Object.h> #import <sys/time.h> #import <dpsclient/dpsclient.h> @interface Animator : Object { int mask; DPSTimedEntry teNum; int ticking; double interval; struct timeval entrytime; double synctime; double adapteddt; double desireddt; double t0; double howOften; id target; SEL action; int passcounter; } + newChronon:(double)dt adaptation:(double)howoft target:(id)targ action:(SEL)act autoStart:(int)start eventMask:(int)eMask; - resetRealTime; -(double) getSyncTime; -(double) getDoubleEntryTime; -(double) getDoubleRealTime; -(double) getDouble; - adapt; - setBreakMask:(int)eventMask; -(int) getBreakMask; -(int) isTicking; -(int) shouldBreak; - setIncrement:(double)dt; -(double) getIncrement; - setAdaptation:(double)oft; - setTarget:(id)targ; - setAction:(SEL)aSelector; - startEntry; - stopEntry; - free; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.