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/* BBBeakerCamera.h
*
* Here is the view that shows us the nice molecules.
*
* For more interface-info see the header file. More in depth information
* can be found in the source-code.
*
* Written by: Thomas Engel
* Created: 14.12.1993 (Copyleft)
* Last modified: 14.05.1994
*/
#import <3Dkit/3Dkit.h>
@interface BBBeakerCamera:N3DCamera
{
id pointLight;
id ambientLight;
id beakerShape;
RtPoint pointLightPosition;
}
- createWorldFor:aBeaker;
- addShape:aShape;
- renderSelf:(RtToken)context;
@end
/*
* History: 07.05.94 Fits new naming style and has new init method.
*
* 27.03.94 Removed the toPoint stuff.
*
* 26.03.94 Removed the setEyeZ method and switched to the original
* NeXT methods getEyeAt....
*
* 14.12.93 Here we got. First methods and code arrives.
*
*
* Bugs: - The creation of the shapes should work somewhat different. This
would allow a more flexible world creation.!
*
*
*/These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.