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/* BBBeakerCamera.h * * Here is the view that shows us the nice molecules. * * For more interface-info see the header file. More in depth information * can be found in the source-code. * * Written by: Thomas Engel * Created: 14.12.1993 (Copyleft) * Last modified: 14.05.1994 */ #import <3Dkit/3Dkit.h> @interface BBBeakerCamera:N3DCamera { id pointLight; id ambientLight; id beakerShape; RtPoint pointLightPosition; } - createWorldFor:aBeaker; - addShape:aShape; - renderSelf:(RtToken)context; @end /* * History: 07.05.94 Fits new naming style and has new init method. * * 27.03.94 Removed the toPoint stuff. * * 26.03.94 Removed the setEyeZ method and switched to the original * NeXT methods getEyeAt.... * * 14.12.93 Here we got. First methods and code arrives. * * * Bugs: - The creation of the shapes should work somewhat different. This would allow a more flexible world creation.! * * */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.