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/* * Copyright (c) 1992 The Regents of the University of California. * All rights reserved. * * Permission to use, copy, modify, and distribute this software and its * documentation for any purpose, without fee, and without written agreement is * hereby granted, provided that the above copyright notice and the following * two paragraphs appear in all copies of this software. * * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. */ /* hacked from 24bit.c by G. Arakaki. Specifically optimized for a 16bit color NeXTstation. */ #include "video.h" #include "proto.h" /* * We'll define the "ConvertColor" macro here to do fixed point arithmetic * that'll convert from YCrCb to RGB using: * R = L + 1.40200*Cr; * G = L - 0.34414*Cb - 0.71414*Cr * B = L + 1.77200*Cb; * * We'll use fixed point by adding two extra bits after the decimal. */ #define BITS 8 #define ONE ((int) 1) #define CONST_SCALE (ONE << BITS) #define ROUND_FACTOR (ONE << (BITS-1)) /* Macro to convert integer to fixed. */ #define UP(x) (((int)(x)) << BITS) /* Macro to convert fixed to integer (with rounding). */ #define DOWN(x) (((x) + ROUND_FACTOR) >> BITS) /* Macro to convert a float to a fixed */ #define FIX(x) ((int) ((x)*CONST_SCALE + 0.5)) #define CLAMP(ll,x,ul) ( ((x)<(ll)) ?(ll):( ((x)>(ul)) ?(ul):(x))) static int *Cb_r_tab, *Cr_g_tab, *Cb_g_tab, *Cr_b_tab; static unsigned short YUV_to_RGB[64 * 32 * 32]; /* *-------------------------------------------------------------- * * InitColorDither -- * * To get rid of the multiply and other conversions in color * dither, we use a lookup table. * * Results: * None. * * Side effects: * The lookup tables are initialized. * *-------------------------------------------------------------- */ void InitColorDither() { int L, CR, CB; int ll, rr, bb, i; int cb_r; int cr_g; int cb_g; int cr_b; int R, G, B; unsigned int r, b, g; Cr_b_tab = (int *)malloc(256*sizeof(int)); Cr_g_tab = (int *)malloc(256*sizeof(int)); Cb_g_tab = (int *)malloc(256*sizeof(int)); Cb_r_tab = (int *)malloc(256*sizeof(int)); for (i=0; i<256; i++) { CB = CR = i; CB -= 128; CR -= 128; Cb_r_tab[i] = FIX(1.40200) * CB; Cr_g_tab[i] = -FIX(0.34414) * CR; Cb_g_tab[i] = -FIX(0.71414) * CB; Cr_b_tab[i] = FIX(1.77200) * CR; } for (ll = 0; ll < 64; ++ll) { for (rr = 0; rr < 32; ++rr) { for (bb = 0; bb < 32; ++bb) { L = ll << 2; CR = rr << 3; CB = bb << 3; cb_r = Cb_r_tab[CB]; cr_g = Cr_g_tab[CR]; cb_g = Cb_g_tab[CB]; cr_b = Cr_b_tab[CR]; L = UP(L); R = L + cb_r; G = L + cr_g + cb_g; B = L + cr_b; b = (CLAMP(0,B,UP(255)) & 0xf000) >> 8; g = (CLAMP(0,G,UP(255)) & 0xf000) >> 4; r = (CLAMP(0,R,UP(255)) & 0xf000); YUV_to_RGB[ll << 10 | rr << 5 | bb] = r | g | b | 0x000f; } } } } /* *-------------------------------------------------------------- * * ColorDitherImage -- * * Converts image into 24 bit color. * * Results: * None. * * Side effects: * None. * *-------------------------------------------------------------- */ void ColorDitherImage(lum, cr, cb, out, rows, cols) unsigned char *lum; unsigned char *cr; unsigned char *cb; unsigned char *out; int cols, rows; { register unsigned short *row1, *row2; unsigned short *rowEnd, *blkEnd; register unsigned char *lum2; register int yuv; row1 = (unsigned short *)out; row2 = row1 + cols; lum2 = lum + cols; blkEnd = row1 + (rows * cols); while (row1 < blkEnd) { rowEnd = row1 + cols; while (row1 < rowEnd) { yuv = ((*lum++ & 0xfc) << 8) | ((*cr++ & 0xf8) << 2) | (*cb++ >> 3); *row1++ = YUV_to_RGB[yuv]; yuv = (yuv & 0x03ff) | ((*lum++ & 0xfc) << 8); *row1++ = YUV_to_RGB[yuv]; /* * Now, do second row. */ yuv = (yuv & 0x03ff) | ((*lum2++ & 0xfc) << 8); *row2++ = YUV_to_RGB[yuv]; yuv = (yuv & 0x03ff) | ((*lum2++ & 0xfc) << 8); *row2++ = YUV_to_RGB[yuv]; } lum += cols; lum2 += cols; row1 += cols; row2 += cols; } }
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.