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/* * xanim_config.h * * Copyright (C) 1990,1991,1992,1993,1994 by Mark Podlipec. * All rights reserved. * * This software may be freely copied, modified and redistributed without * fee for non-commerical purposes provided that this copyright notice is * preserved intact on all copies and modified copies. * * There is no warranty or other guarantee of fitness of this software. * It is provided solely "as is". The author(s) disclaim(s) all * responsibility and liability with respect to this software's usage * or its effect upon hardware or computer systems. * */ /* These defines are used to initialize the various flags that control * the behavious of XAnim. They all can be overriden on the command * line except for DEFAULT_PLUS_IS_ON and DEFAULT_X11_VERBOSE_FLAG. */ /* If this is TRUE then '+' will turn an option on and '-' will turn it off. * if this is FALSE then '+' will turn an option off and '-' will turn * it on. */ #define DEFAULT_PLUS_IS_ON TRUE /* If TRUE then animations will be buffered ahead of time. Uses more memory. */ #define DEFAULT_BUFF_FLAG FALSE /* If TRUE then animations will be read from disk. This and BUFF_FLAG are * mutually exclusive with BUFF_FLAG having priority. */ #define DEFAULT_FILE_FLAG FALSE /* If TRUE then iff animations will always loop back to 1st frame instead * of to the 2nd delta. There is no easy way of knowing this ahead of time * and and is rare and so it should be kept FALSE. */ #define DEFAULT_IFF_LOOP_OFF FALSE /* If TRUE then IFF CRNG (color cycling chunks) will be activated for * single image IFF files. */ #define DEFAULT_CYCLE_IMAGE_FLAG TRUE /* If TRUE then IFF CRNG (color cycling chunks) will be activated for * IFF animation files. */ #define DEFAULT_CYCLE_ANIM_FLAG FALSE /* If TRUE then image height is reduced by half if an IFF image/animation * is interlaced. */ #define DEFAULT_ALLOW_LACE_FLAG FALSE /* If TRUE then the cmap will fade to black between files. Only works * on PSEUDO_COLOR displays. */ /* NOTE: CURRENTLY NOT SUPPORTED */ #define DEFAULT_FADE_FLAG FALSE #define DEFAULT_FADE_TIME 20 /* If TRUE then window will be the size of the largest image. Smaller * images and animations will be in upper left hand corner. */ #define DEFAULT_NORESIZE_FLAG FALSE /* If TRUE then a window can be resized with the mouse. This results * in the animation being scaled to fit and window. This also overrides * DEFAULT_NORESIZE_FLAG. */ #define DEFAULT_ALLOW_RESIZING FALSE /* This affect IFF type 5 and J compressions as well as most FLI/FLC type * compressions. Only the minimum area of the screen is updated that * contains the changes from one image to the next. This is forced off * in MONOCHROME mode due to peculiarities of the Floyd-Steinburg * dithering algorithm. Having this on can cause "apparent" pauses in * the animation because of the time difference between updating the * entire screen and just part of it. This will occur if your hardware * can not display the images at the specified rate. Turning optimization * off will force the entire animation to go at the slower rate. */ #define DEFAULT_OPTIMIZE_FLAG TRUE /* If this is TRUE and DEFAULT_BUFF_FLAG is TRUE, the images will be * put into pixmaps. Pixmaps have the following advantages: * they are stored locally (in case you're running remotely) * they aren't copied twice (like most X11 servers do with XImages) * they could be in display memory(if your hardware has enough of it) * It usually speeds things up. */ #define DEFAULT_PIXMAP_FLAG FALSE /* If TRUE then Floyd-Steinberg dithering is used for MONOCHROME displays */ #define DEFAULT_DITHER_FLAG TRUE /* This cause XAnim to print out debugging information. Valid levels are * from 1 to 5, with 0 being off. */ #define DEFAULT_DEBUG 0 /* When this is TRUE it causes XAnim to print out extra information about * the animations */ #define DEFAULT_VERBOSE FALSE /* This is the default number of times to loop through each file before * continuing on. */ #define DEFAULT_LOOPEACH_FLAG 1 /* When this is TRUE it causes XAnim to "ping-pong" an animation. In other * words, the anim will be played forwards to the end and then backwards * to the beginning. This will be counted as one loop. */ #define DEFAULT_PINGPONG_FLAG FALSE /* This is the number of milliseconds between frames of the animation. * If 0 then the number of milliseconds is taken from the animation * itself. */ #define DEFAULT_JIFFY_FLAG 0 /* This is the number of milliseconds for single image cycling IFF files. */ #define DEFAULT_CYCLING_TIME 8000 /* Not yet supported */ #define DEFAULT_PACK_FLAG FALSE /* This causes XAnim to print out more information about the X11 * display on which it is running. */ #define DEFAULT_X11_VERBOSE_FLAG FALSE /* COLOR DITHERING. Currently only NONE and FLOYD are supported. FLOYD * dithering can add substantially to run and start up times. */ #define CMAP_DITHER_NONE 0 #define CMAP_DITHER_FLOYD 1 #define CMAP_DITHER_ORDERED 2 /* COLOR MAP STUFF. * luma_sort: sorts the color map based on color's brightness * map_to_1st: remaps new cmaps into 1st cmap. If try_to_1st fails * or isn't set. * map_to_one: Creates one colormap from all color maps and then * remaps all images/anims to that cmap. Eliminates * flickering, but may reduce color quality. * play_nice: Allocate colors from X11 defaults cmap. Screen colors * won't change when mouse is moved into and out of * animation window. Color Cyling impossible with this * option. If you are running with non-default Visual, * X11 might have to change the colormap anyways. * hist_flag: If XAnim needs to generate one cmap from multiple * (ie map_to_one/play_nice or cmap > X11's cmap) then * do histograms on any uncompressed images to aid in * color reductions if necessary. More time at startup * but might help color quality. */ #define DEFAULT_CMAP_LUMA_SORT FALSE #define DEFAULT_CMAP_MAP_TO_1ST FALSE #define DEFAULT_CMAP_MAP_TO_ONE FALSE #define DEFAULT_CMAP_PLAY_NICE TRUE #define DEFAULT_CMAP_HIST_FLAG FALSE #define DEFAULT_CMAP_DITHER_TYPE CMAP_DITHER_NONE /* * Options for Median Cut stuff. */ #define CMAP_MEDIAN_SUM 0 #define CMAP_MEDIAN_CENTER 1 #define DEFAULT_CMAP_MEDIAN_TYPE 0 /* These are for TrueColor animatons such and HAM,HAM8 or 24 bit RLE files. * true_to_332 means images are truncated to 3 bits red, 3 bits green and * 2 bits blue in order to fit in a 256 entry cmap. If your X11 display * supports less than 256 cmap entries, these numbers will be less. * * true_to_gray means TrueColor anims are converted to 8bits of gray. * true_to_1st means TrueColor anims have a cmap created by running * a median cut algorithm on their 1st image and then using that * for the remainder of the images. Anim must be buffered. * true_to_all means TrueColor anims have a cmap created by running a * median cut algorithm on each image to create a cmap for each * image. Adds substantially to start up time. Anim must be buffered. * true_to_map: This is automatically set when true_to_1st and true_to_all * are turned on. It can be optionally used with true_to_332 and * true_to_gray to used more bits(than332) when dithering TrueColor * anims down to the Displays cmap. Really doesn't make any sense * to set this with true_to_gray unless your display has less than * 8 bits of grayscale. */ #define DEFAULT_TRUE_TO_332 TRUE #define DEFAULT_TRUE_TO_GRAY FALSE #define DEFAULT_TRUE_TO_1ST FALSE #define DEFAULT_TRUE_TO_ALL FALSE #define DEFAULT_TRUE_MAP_FLAG FALSE /* 6 is 256K, 7 is 2M and 8 is 16M */ #define CMAP_CACHE_MAX_BITS 6 #define DEFAULT_CMAP_MEDIAN_CACHE FALSE /* * Title Options * * NONE Title is just "XAnim" * FILE Title is just anim name while running. When stopped the * frame number is included. * FRAME Title is anim anim and frame number while running. */ #define XA_TITLE_NONE 0 #define XA_TITLE_FILE 1 #define XA_TITLE_FRAME 2 #define DEFAULT_XA_TITLE_FLAG 1 /* * GAMMA Options. * * DISP_GAMMA: Is the default gamma of your display. This is to be * used to universally darken or lighten animations. Also * may be used to help gamma correct your display. :^) * * ANIM_GAMMA: This is used to specify that all anims(unless specified * on the command line) are treated as if they were color * compensated to this gamma value. Unfortunately, for * the majority of the cases, you have no clue what gamma * value the animation was compensated to. */ #define DEFAULT_DISP_GAMMA 1.0 #define DEFAULT_ANIM_GAMMA 1.0 /* * At the end of displaying the command line, xanim will either loop * through again(FALSE), exit(TRUE), or pause and wait user input(PAUSE). */ #define DEFAULT_XA_EXIT_FLAG FALSE
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