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#import <objc/Object.h> #import <sys/time.h> #import <dpsclient/dpsclient.h> @interface Animator : Object { int mask; DPSTimedEntry teNum; int ticking; double interval; struct timeval entrytime; double synctime; double adapteddt; double desireddt; double t0; double howOften; id target; SEL action; int passcounter; } + newChronon:(double )dt adaptation:(double )howoft target:(id )targ action:(SEL )act autoStart:(int )start eventMask:(int )eMask; - resetRealTime; -(double ) getSyncTime; -(double ) getDoubleEntryTime; -(double ) getDoubleRealTime; -(double ) getDouble; - adapt; - setBreakMask:(int )eventMask; -(int ) getBreakMask; -(int ) isTicking; -(int ) shouldBreak; - setIncrement:(double )dt; -(double ) getIncrement; - setAdaptation:(double )oft; - setTarget:(id )targ; - setAction:(SEL )aSelector; - startEntry; - stopEntry; - free; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.