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/* Copyright (c) 1992 The Geometry Center; University of Minnesota 1300 South Second Street; Minneapolis, MN 55454, USA; This file is part of geomview/OOGL. geomview/OOGL is free software; you can redistribute it and/or modify it only under the terms given in the file COPYING, which you should have received along with this file. This and other related software may be obtained via anonymous ftp from geom.umn.edu; email: software@geom.umn.edu. */ /* Authors: Charlie Gunn, Stuart Levy, Tamara Munzner, Mark Phillips */ #ifndef CR_DEF #define CR_DEF #include <stdarg.h> /* So we only have to do it once, here. */ /* Generic attributes */ #define CR_END 0 /* Marks end of create list (any object) */ #define CR_COPY 1 /* no argument (any object) */ #define CR_NOCOPY 2 /* no argument (any object) */ #define CR_HANDLE 3 /* Handle * (any object) */ /* Generic Geom attributes */ #define CR_APPEAR 8 /* marks beginning of Appearance create list) */ #define CR_POINT 9 /* Point3 [] (any Geom with vertices) */ #define CR_POINT4 18 /* HPoint3 [] (any Geom with 4D vertices) */ #define CR_NORMAL 10 /* Point3 [] (any Geom w/per-vtx normals) */ #define CR_COLOR 11 /* ColorA [] (any Geom w/per-vtx colors) */ #define CR_OPACITY 12 /* XXX Not used yet XXX */ #define CR_FLAG 13 /* int flags (patch,Mesh,PolyList,Quad) */ #define CR_FLAGMERGE 14 /* int flags, int flagmask */ /* Control of 'override' mask for mergeable things (Appearance) */ #define CR_OVERMERGE 15 /* int override, int ovmask */ /* BBox attributes */ #define CR_MAX 16 /* Point3 * (BBox) */ #define CR_MIN 17 /* Point3 * (BBox) */ #define CR_4MAX 1492 /* HPoint3 * (BBox) */ #define CR_4MIN 1066 /* HPoint3 * (BBox) */ #define CR_4D 19 /* is this object a true 4D item? */ /* Hierarchy object (Inst, List, TList) attributes */ #define CR_AXIS 20 /* Transform (Inst) */ #define CR_GEOM 21 /* Geom *child (Inst,List) */ #define CR_GEOMHANDLE 22 /* Handle *childname (Inst,List) */ #define CR_TLIST 23 /* Geom *tlist (Inst,TList) */ #define CR_TLISTHANDLE 24 /* Handle *tlistname (Inst,TList) */ #define CR_ELEM 25 /* Transform [] (TList) */ #define CR_NELEM 26 /* int nxforms(TList), int nquads (Quad) */ #define CR_CDR 27 /* List * (List) (obsolescent?) */ #define CR_AXISHANDLE 28 /* Handle * to TransObj (for Inst) */ #define CR_HANDLE_GEOM 29 /* Handle *, Geom * (Inst, List) */ #define CR_CAR CR_GEOM /* Geom * (List) (obsolescent) */ #define CR_UNIT CR_GEOM /* Geom * (Inst) (obsolescent) */ /* Mesh attributes */ #define CR_NU 30 /* int nu (Mesh) */ #define CR_NV 31 /* int nv (Mesh) */ #define CR_UWRAP 32 /* int uwrapped (Mesh) */ #define CR_VWRAP 33 /* int vwrapped (Mesh) */ #define CR_U 34 /* Point3 texturecoords[] (Mesh) */ #define CR_UMIN 35 /* int umin (Mesh) [submesh] */ #define CR_UMAX 36 /* int umax (Mesh) */ #define CR_VMIN 37 /* int vmin (Mesh) */ #define CR_VMAX 38 /* int vmax (Mesh) */ /* Patch attributes */ #define CR_DEGU 40 /* int u_degree (patches) */ #define CR_DEGV 41 /* int v_degree (patches) */ #define CR_MESH 42 /* Mesh * (patches) */ #define CR_DIM 43 /* int vertex_dim (= 3 or 4) (patches) */ #define CR_ST 44 /* struct { float s, t; } stcoords[4]; */ /* (texture coords at corners (Mesh,Patch) */ #define CR_MESHDIM 45 /* mesh surface dimension (typ. 2) */ #define CR_MESHSIZE 46 /* int meshsize[meshdim] */ /* Vect attributes */ #define CR_NVECT 48 /* int nvectors (Vect) */ #define CR_NVERT 49 /* int nvertices (Vect) */ #define CR_NCOLR 50 /* int ncolors (Vect) */ #define CR_VECTC 51 /* short nverts_per_vector[nvect] (Vect)*/ #define CR_COLRC 52 /* short ncolors_per_vector[nvect] (Vect)*/ /* PolyList attributes */ #define CR_NPOLY 56 /* int npolygons (PolyList) */ /* CR_NVERT (48) int nvertperpol[npoly] */ #define CR_VERT 57 /* int vertindex[sum(nvertperpol[])] */ #define CR_POLYNORMAL 58 /* Point3 facenormal[npoly] */ #define CR_POLYCOLOR 59 /* ColorA facecolor[npoly] */ /* Sphere attributes */ #define CR_CENTER 60 /* HPoint3 *center */ #define CR_RADIUS 61 /* float radius */ #define CR_SPACE 64 /* Space - TM_EUCLIDEAN is default */ #define CR_NENCOMPASS_POINTS 65 /* int - Number of points to be * put inside sphere */ #define CR_ENCOMPASS_POINTS 66 /* Hpoint3 * - points to be inside * sphere (for bounding spheres */ /* CR_AXIS 20 Transform to apply to points before making bounding sphere */ /* tokens for Camera moved to camera.h */ /* tokens for Appearances, Lights, Materials moved to shade/appearance.h */ #define CR_POLICE 62 /* enforce strong checking on input data? */ #define CR_NOPOLICE 63 /* enforce strong checking on input data? */ #endif
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