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/* Form definition file generated with fdesign. */
#include "forms.h"
#include "panel.h"
FL_FORM *MainForm;
FL_OBJECT
*TransButton,
*worldButton;
void create_form_MainForm()
{
FL_OBJECT *obj;
MainForm = fl_bgn_form(FL_NO_BOX,300.0,240.0);
obj = fl_add_box(FL_UP_BOX,0.0,0.0,300.0,240.0,"");
obj = fl_add_text(FL_NORMAL_TEXT,10.0,190.0,280.0,40.0,"Tack Down");
fl_set_object_lcol(obj,1);
fl_set_object_lsize(obj,FL_LARGE_FONT);
fl_set_object_align(obj,FL_ALIGN_CENTER);
fl_set_object_lstyle(obj,FL_ENGRAVED_STYLE);
obj = fl_add_text(FL_NORMAL_TEXT,10.0,170.0,280.0,30.0,"Click button to fix target object in its current");
fl_set_object_align(obj,FL_ALIGN_CENTER);
TransButton = obj = fl_add_lightbutton(FL_NORMAL_BUTTON,10.0,50.0,130.0,40.0,"Tack Down");
fl_set_object_lstyle(obj,FL_BOLD_STYLE);
fl_set_call_back(obj,TransButtonProc,0);
obj = fl_add_button(FL_NORMAL_BUTTON,160.0,50.0,130.0,40.0,"Quit");
fl_set_object_lstyle(obj,FL_BOLD_STYLE);
fl_set_call_back(obj,QuitButtonProc,0);
obj = fl_add_text(FL_NORMAL_TEXT,10.0,150.0,280.0,30.0,"location in the selected coordinate system");
fl_set_object_align(obj,FL_ALIGN_CENTER);
worldButton = obj = fl_add_button(FL_RADIO_BUTTON,0.0,0.0,150.0,40.0,"World Coordinates");
obj = fl_add_button(FL_RADIO_BUTTON,150.0,0.0,150.0,40.0,"Universe Coordinates");
obj = fl_add_text(FL_NORMAL_TEXT,10.0,120.0,280.0,30.0,"For best results, make sure normalization");
fl_set_object_align(obj,FL_ALIGN_CENTER);
obj = fl_add_text(FL_NORMAL_TEXT,10.0,100.0,280.0,30.0,"is off and the target object is not the world.");
fl_set_object_align(obj,FL_ALIGN_CENTER);
fl_end_form();
}
/*---------------------------------------*/
void create_the_forms()
{
create_form_MainForm();
}
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.