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#define VSUB3(p0, p1, p2) \ { (p2)->x = (p1)->x - (p0)->x; \ (p2)->y = (p1)->y - (p0)->y; \ (p2)->z = (p1)->z - (p0)->z; } #define VDOT3(p0, p1) \ ((p0)->x*(p1)->x + (p0)->y*(p1)->y + (p0)->z*(p1)->z) #define NORMALIZE3(xx) \ {float x = sqrt((xx)->x*(xx)->x + (xx)->y*(xx)->y +(xx)->z*(xx)->z); \ if (x == 0) x = 1.0; \ x = 1.0/x; \ (xx)->x *= x; (xx)->y *= x; (xx)->z *= x;}
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.