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#import <appkit/appkit.h>
typedef enum _mode {forward, reverse, bounce} mode;
@interface Controller:Object
{
id animateWindow;
id browser;
Matrix *theMatrix;
id fpsField;
id actualField;
id commandField;
int frames;
int currentFrame;
const char *const *files;
const char *const *filesbase;
const char *directory;
int fps;
DPSTimedEntry timer;
BOOL timerEnabled;
mode theMode;
int bounceDir;
int bufferLevel;
BOOL hiliteFrame;
BOOL onceFlag;
BOOL commandFlag;
char commandString[256];
}
- appDidInit:sender;
- (int)browser:sender fillMatrix:theMatrix inColumn:(int)column;
- browserCellSelected:sender;
- hiliteCurrentFrame:sender;
- bounce:sender;
- command:sender;
- load:sender;
- loop:sender;
- once:sender;
- stepdown:sender;
- stepup:sender;
- fpsEntered:sender;
- step;
- commandEntered:sender;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.