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#import <appkit/appkit.h> typedef enum _mode {forward, reverse, bounce} mode; @interface Controller:Object { id animateWindow; id browser; Matrix *theMatrix; id fpsField; id actualField; id commandField; int frames; int currentFrame; const char *const *files; const char *const *filesbase; const char *directory; int fps; DPSTimedEntry timer; BOOL timerEnabled; mode theMode; int bounceDir; int bufferLevel; BOOL hiliteFrame; BOOL onceFlag; BOOL commandFlag; char commandString[256]; } - appDidInit:sender; - (int)browser:sender fillMatrix:theMatrix inColumn:(int)column; - browserCellSelected:sender; - hiliteCurrentFrame:sender; - bounce:sender; - command:sender; - load:sender; - loop:sender; - once:sender; - stepdown:sender; - stepup:sender; - fpsEntered:sender; - step; - commandEntered:sender; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.