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/* FontShape.h - Copyright 1994 Steve Ludtke 1/23/94*/ /* This object allows rendering of simple ascii letters in */ /* renderman views */ #import <3Dkit/3Dkit.h> #define MAXTEXT 50 typedef struct { char *text; RtPoint v1,v2; } TEXT; long SFONT[96] ; @interface FontShape : N3DShape { int ntext; TEXT text[MAXTEXT]; } -init; -free; -renderSelf:(RtToken)context; -(int)addText:(char *)text :(RtPoint)v1 :(RtPoint)v2; -remText:(int)n; -remAllText; -(int)nText; @end
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