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/* * SplatRules * description: subclass of the Rules object: rules for the game Splat * history: * 2/15/93 [Erik Kay] - created * 6/13/93 [Erik Kay] - converted from Rules into SplatRules */ #import "Rules.h" @interface SplatRules:Rules { } - addPiece:(square_state)piece onBoard:(Board *)b at:(int)col :(int)row; - addPiece:(square_state)piece onBoard:(Board *)b at:(location *)loc; - movePiece:(move *)mv onBoard:(Board *)b; @end
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