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/* SCCS Id: @(#)monst.c 3.0 89/11/21 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ /* since this file is also used in auxiliary programs, don't include all the * function declarations for all of nethack */ #define EXTERN_H #include "config.h" #include "permonst.h" #include "monsym.h" #include "eshk.h" #include "vault.h" #include "epri.h" #define NO_ATTK { 0, 0, 0, 0 } #ifdef C #undef C #endif #ifdef TEXTCOLOR #include "color.h" #define C(color) color #define HI_DOMESTIC WHITE /* use for player + friendlies */ #define HI_LORD MAGENTA #else #define C(color) #endif #ifndef SPLITMON_2 struct permonst playermon = { /* used by weapons bonus code */ "player", S_HUMAN, 1, 10, 10, 0, 0, G_GENO | G_NOGEN, { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, PL_NSIZ, MS_SILENT, MZ_HUMAN, M1_NEEDPICK | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, *uasmon = &playermon; #endif /* SPLITMON_2 */ /* * Rule #1: monsters of a given class are contiguous in the * mons[] array. * * Rule #2: monsters of a given class are presented in ascending * order of strength. * * Rule #3: monster frequency is included in the geno mask; * the frequency can be from 0 to 7. 0's will also * be skipped during generation. * * Guidelines for color assignment: * * * Use the same color for all `growth stages' of a monster (ex. * little dog/big dog, baby naga/full-grown naga. * * * Use colors given in names wherever possible. If the class has `real' * members with strong color associations, use those. * * * Favor `cool' colors for cold-resistent monsters, `warm' ones for * fire-resistent ones. * * * Try to reserve purple (magenta) for powerful `ruler' monsters (queen * bee, kobold lord, &c.). * * * Subject to all these constraints, try to use color to make as many * distinctions as the / command (that is, within a monster letter * distinct names should map to distinct colors). * * The aim in assigning colors is to be consistent enough so a player can * become `intuitive' about them, deducing some or all of these rules * unconsciously. Use your common sense. */ #if defined(SMALLDATA) && !defined(MAKEDEFS_C) /* if it's for SMALLDATA, say so, right? (KL) */ struct permonst *mons; /* for SMALLDATA - mons data stored in NetHack app */ #else #ifndef SPLITMON_2 struct permonst mons[] = { /* ants */ { "giant ant", S_ANT, 2, 18, 3, 0, 0, (G_GENO | G_SGROUP | 3), { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_SILENT, MZ_TINY, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BROWN) }, { "soldier ant", S_ANT, 3, 18, 3, 0, 0, (G_GENO | G_SGROUP | 2), { { AT_BITE, AD_PHYS, 2, 4 }, { AT_STNG, AD_DRST, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SILENT, MZ_TINY, M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BLUE) }, { "fire ant", S_ANT, 3, 18, 3, 10, 0, (G_GENO | G_SGROUP | 1), { { AT_BITE, AD_FIRE, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SILENT, MZ_TINY, M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(RED) }, { "giant beetle", S_ANT, 5, 6, 4, 0, 0, (G_GENO | 3), { { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE, C(BLACK) }, { "killer bee", S_ANT, 1, 18, -1, 0, 0, (G_GENO | G_LGROUP | 2), { { AT_STNG, AD_DRST, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_BUZZ, MZ_TINY, M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_POIS | M1_POIS_RES, M2_HOSTILE, C(YELLOW) }, { "queen bee", S_ANT, 9, 24, -4, 0, 0, (G_GENO | G_NOGEN), { { AT_STNG, AD_DRST, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_BUZZ, MZ_TINY, M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_PRINCE, C(HI_LORD) }, /* blobs */ { "acid blob", S_BLOB, 1, 3, 8, 0, 0, (G_GENO | 2), { { AT_NONE, AD_ACID, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SILENT, MZ_TINY, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_SLEE_RES | M1_STON_RES | M1_ACID, M2_WANDER, C(GREEN) }, { "quivering blob", S_BLOB, 5, 1, 8, 0, 0, (G_GENO | 2), { { AT_TUCH, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_SILENT, MZ_SMALL, M1_NOEYES | M1_NOLIMBS | M1_POIS_RES, M2_WANDER | M2_HOSTILE, C(WHITE) }, { "gelatinous cube", S_BLOB, 6, 6, 8, 0, 0, (G_GENO | 2), { { AT_TUCH, AD_PLYS, 2, 4 }, { AT_NONE, AD_PLYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_SILENT, MZ_LARGE, M1_NOEYES | M1_NOLIMBS | M1_FIRE_RES | M1_COLD_RES | M1_ELEC_RES | M1_SLEE_RES, M2_WANDER | M2_HOSTILE | M2_OMNIVORE, C(CYAN) }, /* cockatrice */ { "cockatrice", S_COCKATRICE, 5, 6, 6, 30, 0, (G_GENO | 5), { { AT_BITE, AD_PHYS, 1, 3 }, { AT_TUCH, AD_STON, 0, 0 }, { AT_NONE, AD_STON, 0, 0 }, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_HISS, MZ_SMALL, M1_ANIMAL | M1_NOHANDS | M1_POIS_RES | M1_STON_RES, M2_HOSTILE | M2_EGGS, C(YELLOW) }, /* dog */ { "little dog", S_DOG, 2, 18, 6, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_BARK, MZ_SMALL, M1_ANIMAL | M1_NOHANDS, M2_CARNIVORE | M2_DOMESTIC, C(HI_DOMESTIC) }, { "dog", S_DOG, 4, 16, 5, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 1 ,6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_BARK, MZ_MEDIUM, M1_ANIMAL | M1_NOHANDS, M2_CARNIVORE | M2_DOMESTIC, C(HI_DOMESTIC) }, { "large dog", S_DOG, 6, 15, 4, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_BARK, MZ_MEDIUM, M1_ANIMAL | M1_NOHANDS, M2_STRONG | M2_CARNIVORE | M2_DOMESTIC, C(HI_DOMESTIC) }, { "jackal", S_DOG, 0, 12, 7, 0, 0, (G_GENO | G_SGROUP | 3), { { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_BARK, MZ_SMALL, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "jackalwere", S_DOG, 2, 12, 7, 10, -7, G_NOGEN | G_NOCORPSE, { { AT_BITE, AD_WERE, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_BARK, MZ_SMALL, M1_NOPOLY | M1_NOHANDS | M1_POIS | M1_REGEN, M2_WERE | M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "wolf", S_DOG, 5, 12, 4, 0, 0, (G_GENO | G_SGROUP | 2), { { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_BARK, MZ_SMALL, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "wolfwere", S_DOG, 5, 12, 4, 20, -7, G_NOGEN | G_NOCORPSE, { { AT_BITE, AD_WERE, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_BARK, MZ_MEDIUM, M1_NOPOLY | M1_NOHANDS | M1_POIS | M1_REGEN, M2_WERE | M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "winter wolf", S_DOG, 7, 12, 4, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 6 }, { AT_BREA, AD_COLD, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, }, 30, 300, 0, MS_BARK, MZ_LARGE, M1_ANIMAL | M1_NOHANDS | M1_COLD_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(CYAN) }, { "warg", S_DOG, 7, 12, 4, 0, -5, (G_GENO | G_SGROUP | 2), { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_BARK, MZ_MEDIUM, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "hell hound pup", S_DOG, 7, 12, 4, 20, -5, (G_HELL | G_GENO | G_SGROUP | 1), { { AT_BITE, AD_PHYS, 2, 6 }, { AT_BREA, AD_FIRE, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_BARK, MZ_SMALL, M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES, M2_HOSTILE | M2_CARNIVORE, C(RED) }, { "hell hound", S_DOG, 12, 14, 2, 20, 0, (G_HELL | G_GENO | 1), { { AT_BITE, AD_PHYS, 3, 6 }, { AT_BREA, AD_FIRE, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, }, 30, 300, 0, MS_BARK, MZ_MEDIUM, M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) }, #ifdef CHARON { "Cerberus", S_DOG, 12, 10, 2, 20, -7, (G_HELL | G_UNIQ | 1), { { AT_BITE, AD_PHYS, 3, 6 }, { AT_BITE, AD_PHYS, 3, 6 }, { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK }, 50, 350, 0, MS_BARK, MZ_LARGE, M1_NOPOLY | M1_ANIMAL | M1_NOHANDS | M1_FIRE_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_PNAME, C(RED) }, #endif /* eyes */ { "floating eye", S_EYE, 2, 1, 9, 10, 0, (G_GENO | 5), { { AT_NONE, AD_PLYS, 0, 70 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_SILENT, MZ_SMALL, M1_FLY | M1_NOLIMBS, M2_HOSTILE, C(BLUE) }, { "freezing sphere", S_EYE, 6, 13, 4, 0, 0, (G_GENO | 2), { { AT_EXPL, AD_COLD, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_SILENT, MZ_SMALL, M1_FLY | M1_NOLIMBS | M1_COLD_RES, M2_HOSTILE, C(WHITE) }, /* felines */ { "kitten", S_FELINE, 2, 18, 6, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_MEW, MZ_SMALL, M1_ANIMAL | M1_NOHANDS, M2_WANDER | M2_CARNIVORE | M2_DOMESTIC, C(HI_DOMESTIC) }, { "housecat", S_FELINE, 4, 16, 5, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_MEW, MZ_SMALL, M1_ANIMAL | M1_NOHANDS, M2_CARNIVORE | M2_DOMESTIC, C(HI_DOMESTIC) }, { "large cat", S_FELINE, 6, 15, 4, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_MEW, MZ_SMALL, M1_ANIMAL | M1_NOHANDS, M2_STRONG | M2_CARNIVORE | M2_DOMESTIC, C(HI_DOMESTIC) }, { "jaguar", S_FELINE, 4, 15, 6, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_BITE, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_GROWL, MZ_LARGE, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "tiger", S_FELINE, 6, 12, 6, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 }, { AT_BITE, AD_PHYS, 1, 10 }, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_GROWL, MZ_LARGE, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(YELLOW) }, /* gremlins */ { "gremlin", S_GREMLIN, 5, 12, 2, 25, -9, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 }, { AT_BITE, AD_PHYS, 1, 4 }, { AT_CLAW, AD_CURS, 0, 0 }, NO_ATTK }, 10, 30, 0, MS_LAUGH, MZ_SMALL, M1_SWIM | M1_HUMANOID | M1_POIS, M2_STALK, C(GREEN) }, /* humanoids */ #ifdef TOLKIEN { "hobbit", S_HUMANOID, 1, 9, 7, 0, 6, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_HUMANOID, MZ_SMALL, M1_HUMANOID | M1_COLLECT, 0, C(GREEN) }, #endif { "bugbear", S_HUMANOID, 3, 9, 5, 0, -6, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_GROWL, MZ_LARGE, M1_HUMANOID | M1_COLLECT, M2_STRONG, C(BROWN) }, { "dwarf", S_HUMANOID, 2, 6, 4, 10, 4, (G_GENO | 3), { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_HUMANOID, MZ_HUMAN, M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_DWARF | M2_STRONG, C(RED) }, { "dwarf lord", S_HUMANOID, 4, 6, 4, 10, 5, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_HUMANOID, MZ_HUMAN, M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_DWARF | M2_STRONG | M2_LORD, C(BLUE) }, { "dwarf king", S_HUMANOID, 6, 6, 4, 20, 6, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 6 }, { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_HUMANOID, MZ_HUMAN, M1_TUNNEL | M1_NEEDPICK | M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_DWARF | M2_STRONG | M2_PRINCE, C(HI_LORD) }, /* imps & other minor demons/devils */ { "manes", S_IMP, 1, 3, 7, 0, -7, (G_GENO | G_LGROUP | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_CUSS, MZ_SMALL, M1_POIS, M2_STALK, C(RED) }, { "homunculus", S_IMP, 2, 12, 6, 10, -7, (G_GENO | 2), { { AT_BITE, AD_SLEE, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_SILENT, MZ_TINY, M1_FLY | M1_POIS | M1_POIS_RES | M1_SLEE_RES, M2_STALK, C(GREEN) }, { "lemure", S_IMP, 3, 3, 7, 0, -7, (G_HELL | G_GENO | G_LGROUP | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_MEDIUM, M1_POIS | M1_SLEE_RES | M1_REGEN, M2_HOSTILE | M2_WANDER | M2_STALK, C(BROWN) }, { "imp", S_IMP, 3, 12, 2, 20, -7, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_CUSS, MZ_TINY, M1_REGEN, M2_WANDER | M2_STALK, C(RED) }, { "quasit", S_IMP, 3, 15, 2, 20, -7, (G_GENO | 2), { { AT_CLAW, AD_DRDX, 1, 2 }, { AT_CLAW, AD_DRDX, 1, 2 }, { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_SILENT, MZ_SMALL, M1_POIS_RES | M1_REGEN, M2_STALK, C(BLUE) }, { "tengu", S_IMP, 6, 13, 5, 30, 7, (G_GENO | 3), { { AT_BITE, AD_PHYS, 1, 7 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_SQAWK, MZ_SMALL, M1_POIS_RES | M1_TPORT | M1_TPORT_CONTROL, M2_STALK, C(CYAN) }, /* jellies */ { "blue jelly", S_JELLY, 4, 0, 8, 10, 0, (G_GENO | 2), { { AT_NONE, AD_COLD, 0, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SILENT, MZ_MEDIUM, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_COLD_RES | M1_POIS_RES, M2_HOSTILE | M2_OMNIVORE, C(BLUE) }, { "spotted jelly", S_JELLY, 5, 0, 8, 10, 0, (G_GENO | 1), { { AT_NONE, AD_ACID, 0, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SILENT, MZ_MEDIUM, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_STON_RES | M1_ACID, M2_HOSTILE | M2_OMNIVORE, C(GREEN) }, { "ochre jelly", S_JELLY, 6, 3, 8, 20, 0, (G_GENO | 2), { { AT_ENGL, AD_ACID, 3, 6 }, { AT_NONE, AD_ACID, 0, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SILENT, MZ_MEDIUM, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_STON_RES | M1_ACID, M2_HOSTILE | M2_OMNIVORE, C(BROWN) }, /* kobolds */ { "kobold", S_KOBOLD, 0, 6, 7, 0, -2, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_POIS | M1_COLLECT, M2_HOSTILE, C(BROWN) }, { "large kobold", S_KOBOLD, 1, 6, 6, 0, -3, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_POIS | M1_COLLECT, M2_HOSTILE, C(RED) }, { "kobold lord", S_KOBOLD, 2, 6, 5, 0, -4, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_POIS | M1_COLLECT, M2_HOSTILE | M2_LORD, C(HI_LORD) }, { "kobold shaman", S_KOBOLD, 1, 6, 6, 10, -4, (G_GENO | 1), { { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_POIS | M1_MAGIC, M2_HOSTILE, C(HI_ZAP) }, /* leprechauns */ { "leprechaun", S_LEPRECHAUN, 5, 15, 8, 20, 0, (G_GENO | 4), { { AT_CLAW, AD_SGLD, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_LAUGH, MZ_TINY, M1_HUMANOID | M1_TPORT | M1_GREEDY, M2_HOSTILE, C(GREEN) }, /* mimics */ { "small mimic", S_MIMIC, 7, 3, 7, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_SILENT, MZ_MEDIUM, M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "large mimic", S_MIMIC, 8, 3, 7, 10, 0, (G_GENO | 1), { { AT_CLAW, AD_STCK, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_SILENT, MZ_LARGE, M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) }, { "giant mimic", S_MIMIC, 9, 3, 7, 20, 0, (G_GENO | 1), { { AT_CLAW, AD_STCK, 3, 6 }, { AT_CLAW, AD_STCK, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 60, 500, 0, MS_SILENT, MZ_LARGE, M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(HI_LORD) }, /* nymphs */ { "wood nymph", S_NYMPH, 3, 12, 9, 20, 0, (G_GENO | 2), { { AT_CLAW, AD_SITM, 0, 0 }, { AT_CLAW, AD_SEDU, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_TPORT | M1_COLLECT, M2_HOSTILE | M2_FEM, C(GREEN) }, { "water nymph", S_NYMPH, 3, 12, 9, 20, 0, (G_GENO | 2), { { AT_CLAW, AD_SITM, 0, 0 }, { AT_CLAW, AD_SEDU, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_TPORT | M1_COLLECT | M1_SWIM, M2_HOSTILE | M2_FEM, C(BLUE) }, { "mountain nymph", S_NYMPH, 3, 12, 9, 20, 0, (G_GENO | 2), { { AT_CLAW, AD_SITM, 0, 0 }, { AT_CLAW, AD_SEDU, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_TPORT | M1_COLLECT, M2_HOSTILE | M2_FEM, C(BROWN) }, /* orcs */ { "goblin", S_ORC, 0, 6, 6, 0, -3, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_COLLECT, M2_ORC, C(GRAY) }, { "hobgoblin", S_ORC, 1, 9, 6, 0, -4, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_COLLECT, M2_ORC | M2_STRONG, C(BROWN) }, /* "orc" for zombie corpses only; they don't get created at random */ { "orc", S_ORC, 1, 9, 6, 0, -3, (G_GENO | G_NOGEN | G_LGROUP), { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_ORC | M2_HOSTILE | M2_STRONG, C(RED) }, { "hill orc", S_ORC, 2, 9, 6, 0, -4, (G_GENO | G_LGROUP | 2), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_ORC | M2_HOSTILE | M2_STRONG, C(YELLOW) }, #ifdef TOLKIEN { "Mordor orc", S_ORC, 3, 5, 6, 0, -5, (G_GENO | G_LGROUP | 1), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_ORC | M2_HOSTILE | M2_STRONG, C(BLUE) }, { "Uruk-hai", S_ORC, 3, 7, 5, 0, -4, (G_GENO | G_LGROUP | 1), { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_ORC | M2_HOSTILE | M2_STRONG, C(BLACK) }, #endif { "orc shaman", S_ORC, 3, 9, 5, 10, -5, (G_GENO | 1), { { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_MAGIC, M2_ORC | M2_HOSTILE | M2_STRONG, C(HI_ZAP) }, { "orc-captain", S_ORC, 5, 5, 4, 0, -5, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_ORC, MZ_HUMAN, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_ORC | M2_HOSTILE | M2_STRONG, C(HI_LORD) }, /* piercers */ { "rock piercer", S_PIERCER, 3, 1, 3, 0, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_SILENT, MZ_SMALL, M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_CARNIVORE, C(GRAY) }, { "iron piercer", S_PIERCER, 5, 1, 0, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 300, 0, MS_SILENT, MZ_MEDIUM, M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_CARNIVORE, C(CYAN) }, /* quadrupeds (generic) */ { "rothe", S_QUADRUPED, 2, 9, 7, 0, 0, (G_GENO | G_SGROUP | 4), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(GRAY) }, #ifdef TOLKIEN { "mumakil", S_QUADRUPED, 5, 9, 0, 0, -2, (G_GENO | 1), { { AT_BUTT, AD_PHYS, 4, 12 }, { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 70, 500, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(GRAY) }, #endif { "leocrotta", S_QUADRUPED, 6, 18, 4, 10, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 2, 6 }, { AT_BITE, AD_PHYS, 2, 6 }, { AT_CLAW, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_IMITATE, MZ_LARGE, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) }, { "wumpus", S_QUADRUPED, 8, 3, 2, 10, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(CYAN) }, { "titanothere", S_QUADRUPED, 12, 12, 6, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 65, 650, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(GRAY) }, { "baluchitherium", S_QUADRUPED, 14, 12, 5, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 5, 4 }, { AT_CLAW, AD_PHYS, 5, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 80, 800, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS, M2_HOSTILE | M2_STRONG | M2_HERBIVORE, C(GRAY) }, /* rodents */ { "sewer rat", S_RODENT, 0, 12, 7, 0, 0, (G_GENO | G_SGROUP | 1), { { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SQEEK, MZ_TINY, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "giant rat", S_RODENT, 1, 10, 7, 0, 0, (G_GENO | G_SGROUP | 2), { { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SQEEK, MZ_TINY, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "rabid rat", S_RODENT, 2, 12, 6, 0, 0, (G_GENO | 1), { { AT_BITE, AD_DRCO, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 10, 0, MS_SQEEK, MZ_TINY, M1_ANIMAL | M1_NOHANDS | M1_POIS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "ratwere", S_RODENT, 2, 12, 6, 10, -7, G_NOGEN | G_NOCORPSE, { { AT_BITE, AD_WERE, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SQEEK, MZ_TINY, M1_NOHANDS | M1_NOPOLY | M1_POIS | M1_REGEN, M2_WERE | M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "rock mole", S_RODENT, 3, 3, 0, 20, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SILENT, MZ_SMALL, M1_TUNNEL | M1_ANIMAL | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_HOSTILE | M2_METALLIVORE, C(GRAY) }, /* spiders and scorpions */ { "cave spider", S_SPIDER, 1, 12, 3, 0, 0, (G_GENO | G_SGROUP | 2), { { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 50, 0, MS_SILENT, MZ_TINY, M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(GRAY) }, { "scorpion", S_SPIDER, 5, 15, 3, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 1, 2 }, { AT_CLAW, AD_PHYS, 1, 2 }, { AT_STNG, AD_DRST, 1, 4 }, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_SMALL, M1_CONCEAL | M1_ANIMAL | M1_NOHANDS | M1_POIS, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(RED) }, { "giant spider", S_SPIDER, 5, 15, 4, 0, 0, (G_GENO | 1), { { AT_BITE, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_EGGS, C(MAGENTA) }, /* trappers, lurkers, &c. */ { "lurker above", S_TRAPPER, 10, 3, 3, 0, 0, (G_GENO | 2), { { AT_ENGL, AD_DGST, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 350, 0, MS_SILENT, MZ_HUGE, M1_HIDE | M1_FLY | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_STALK | M2_STRONG | M2_CARNIVORE, C(GRAY) }, { "trapper", S_TRAPPER, 12, 3, 3, 0, 0, (G_GENO | 2), { { AT_ENGL, AD_DGST, 1, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 350, 0, MS_SILENT, MZ_HUGE, M1_HIDE | M1_ANIMAL | M1_NOEYES | M1_NOLIMBS, M2_HOSTILE | M2_STALK | M2_STRONG | M2_CARNIVORE, C(GREEN) }, /* unicorns */ { "white unicorn", S_UNICORN, 4, 24, 2, 70, 7, (G_GENO | 2), { { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_NEIGH, MZ_LARGE, M1_NOHANDS | M1_POIS_RES | M1_JEWELS, M2_WANDER | M2_STRONG | M2_HERBIVORE, C(WHITE) }, { "gray unicorn", S_UNICORN, 4, 24, 2, 70, 0, (G_GENO | 1), { { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_NEIGH, MZ_LARGE, M1_NOHANDS | M1_POIS_RES | M1_JEWELS, M2_WANDER | M2_STRONG | M2_HERBIVORE, C(GRAY) }, { "black unicorn", S_UNICORN, 4, 24, 2, 70, -7, (G_GENO | 1), { { AT_BUTT, AD_PHYS, 1, 12 }, { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_NEIGH, MZ_LARGE, M1_NOHANDS | M1_POIS_RES | M1_JEWELS, M2_WANDER | M2_STRONG | M2_HERBIVORE, C(BLACK) }, /* vortices */ { "fog cloud", S_VORTEX, 3, 1, 0, 0, 0, (G_GENO | G_NOCORPSE | 2), { { AT_ENGL, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES, M2_HOSTILE, C(GRAY) }, { "dust vortex", S_VORTEX, 4, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 2), { { AT_ENGL, AD_BLND, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES, M2_HOSTILE, C(BROWN) }, { "energy vortex", S_VORTEX, 6, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 1), { { AT_ENGL, AD_ELEC, 1, 6 }, { AT_ENGL, AD_DREN, 0, 0 }, { AT_NONE, AD_ELEC, 0, 4 }, NO_ATTK, NO_ATTK }, 20, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_ELEC_RES, M2_HOSTILE, C(HI_ZAP) }, { "ice vortex", S_VORTEX, 5, 20, 2, 30, 0, (G_GENO | G_NOCORPSE | 1), { { AT_ENGL, AD_COLD, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_COLD_RES, M2_HOSTILE, C(CYAN) }, { "steam vortex", S_VORTEX, 7, 22, 2, 30, 0, (G_HELL | G_GENO | G_NOCORPSE | 2), { { AT_ENGL, AD_FIRE, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_FIRE_RES, M2_HOSTILE, C(BLUE) }, { "fire vortex", S_VORTEX, 8, 22, 2, 30, 0, (G_HELL | G_GENO | G_NOCORPSE | 1), { { AT_ENGL, AD_FIRE, 1, 10 }, { AT_NONE, AD_FIRE, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_FIRE_RES, M2_HOSTILE, C(YELLOW) }, /* worms */ #ifdef WORM { "baby long worm", S_WORM, 8, 3, 5, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_SLITHY | M1_NOLIMBS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, #endif { "baby purple worm", S_WORM, 8, 3, 5, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 25, 250, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_SLITHY | M1_NOLIMBS, M2_HOSTILE | M2_CARNIVORE, C(MAGENTA) }, #ifdef WORM { "long worm", S_WORM, 8, 3, 5, 10, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_GIGANTIC, M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_NOPOLY, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(BROWN) }, #endif { "purple worm", S_WORM, 15, 9, 6, 20, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 2, 8 }, { AT_ENGL, AD_DGST, 1, 10 }, NO_ATTK, NO_ATTK, NO_ATTK }, 70, 700, 0, MS_SILENT, MZ_GIGANTIC, M1_ANIMAL | M1_SLITHY | M1_NOLIMBS, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(MAGENTA) }, /* xan, &c. */ { "grid bug", S_XAN, 0, 12, 9, 0, 0, (G_GENO | G_SGROUP | G_NOCORPSE | 3), { { AT_BITE, AD_ELEC, 1, 1 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 50, 0, MS_BUZZ, MZ_TINY, M1_ANIMAL | M1_ELEC_RES, M2_HOSTILE, C(MAGENTA) }, { "xan", S_XAN, 7, 18, -4, 0, 0, (G_GENO | 3), { { AT_STNG, AD_LEGS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_BUZZ, MZ_TINY, M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_POIS_RES, M2_HOSTILE, C(RED) }, /* yellow light */ { "yellow light", S_YLIGHT, 3, 15, 0, 0, 0, (G_GENO | 4), { { AT_EXPL, AD_BLND, 10, 20 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 10, 0, MS_SILENT, MZ_SMALL, M1_FLY | M1_NOLIMBS, M2_HOSTILE, C(BRIGHT|YELLOW) }, /* zruty */ { "zruty", S_ZRUTY, 9, 8, 3, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 }, { AT_BITE, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK }, 60, 600, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_HUMANOID, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(BROWN) }, /* Apes */ { "ape", S_APE, 4, 12, 6, 0, 0, (G_GENO | G_SGROUP | 2), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_GROWL, MZ_LARGE, M1_ANIMAL | M1_HUMANOID, M2_STRONG | M2_CARNIVORE, C(BROWN) }, { "carnivorous ape", S_APE, 5, 12, 6, 0, 0, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_HUGS, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK }, 55, 550, 0, MS_GROWL, MZ_LARGE, M1_ANIMAL | M1_HUMANOID, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(BROWN) }, /* Bats */ { "bat", S_BAT, 0, 22, 8, 0, 0, (G_GENO | G_SGROUP | 1), { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SQEEK, MZ_TINY, M1_FLY | M1_ANIMAL | M1_NOHANDS, M2_WANDER | M2_CARNIVORE, C(BROWN) }, { "giant bat", S_BAT, 2, 22, 7, 0, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SQEEK, MZ_MEDIUM, M1_FLY | M1_ANIMAL | M1_NOHANDS, M2_WANDER | M2_HOSTILE | M2_CARNIVORE, C(RED) }, { "vampire bat", S_BAT, 5, 20, 6, 0, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRST, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 20, 0, MS_SQEEK, MZ_TINY, M1_FLY | M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_REGEN, M2_UNDEAD | M2_HOSTILE, C(BLACK) }, /* Centaurs */ { "plains centaur", S_CENTAUR, 4, 18, 4, 0, 0, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 1, 6 }, { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK}, 50, 500, 0, MS_SILENT, MZ_LARGE, M1_COLLECT | M1_GREEDY, M2_STRONG, C(BROWN) }, { "forest centaur", S_CENTAUR, 5, 18, 3, 10, -1, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 1, 8 }, { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK}, 55, 600, 0, MS_SILENT, MZ_LARGE, M1_COLLECT | M1_GREEDY, M2_STRONG, C(GREEN) }, { "mountain centaur", S_CENTAUR, 6, 20, 2, 10, -3, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 1, 10 }, { AT_KICK, AD_PHYS, 1, 6 }, { AT_KICK, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK }, 55, 500, 0, MS_SILENT, MZ_LARGE, M1_COLLECT | M1_GREEDY, M2_STRONG, C(CYAN) }, /* Dragons */ { "baby gray dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(GRAY) }, { "baby red dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_FIRE_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) }, { "baby white dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_COLD_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(WHITE) }, { "baby blue dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_ELEC_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(BLUE) }, { "baby green dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(GREEN) }, { "baby orange dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_SLEE_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(ORANGE_COLORED) }, { "baby black dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(BLACK) }, { "baby yellow dragon", S_DRAGON, 12, 9, 2, 10, 0, G_GENO, { { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_ROAR, MZ_HUGE, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_ACID | M1_STON_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(YELLOW) }, { "gray dragon", S_DRAGON, 10, 9, -1, 20, 4, (G_GENO | 1), { { AT_BREA, AD_MAGM, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(GRAY) }, { "red dragon", S_DRAGON, 10, 9, -1, 20, -4, (G_GENO | 1), { { AT_BREA, AD_FIRE, 6, 6 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS | M1_FIRE_RES, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(RED) }, { "orange dragon", S_DRAGON, 10, 9, -1, 20, 5, (G_GENO | 1), { { AT_BREA, AD_SLEE, 4, 25 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS | M1_SLEE_RES, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(ORANGE_COLORED) }, { "white dragon", S_DRAGON, 10, 9, -1, 20, -5, (G_GENO | 1), { { AT_BREA, AD_COLD, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS | M1_COLD_RES, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(WHITE) }, { "black dragon", S_DRAGON, 10, 9, -1, 20, -6, (G_GENO | 1), { { AT_BREA, AD_DISN, 4, 10 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(BLACK) }, { "blue dragon", S_DRAGON, 10, 9, -1, 20, -7, (G_GENO | 1), { { AT_BREA, AD_ELEC, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS | M1_ELEC_RES, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(BLUE) }, { "green dragon", S_DRAGON, 10, 9, -1, 20, 6, (G_GENO | 1), { { AT_BREA, AD_DRST, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(GREEN) }, { "yellow dragon", S_DRAGON, 10, 9, -1, 20, 7, (G_GENO | 1), { { AT_BREA, AD_ACID, 4, 6 }, { AT_BITE, AD_PHYS, 3, 8 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK }, 150, 1500, 0, MS_ROAR, MZ_GIGANTIC, M1_FLY | M1_THICK_HIDE | M1_NOHANDS | M1_GREEDY | M1_JEWELS | M1_MAGIC | M1_SEE_INVIS | M1_ACID | M1_STON_RES, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE | M2_EGGS, C(YELLOW) }, /* Elementals */ { "air elemental", S_ELEMENTAL, 8, 36, 2, 30, 0, (G_NOCORPSE | 1), { { AT_ENGL, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES, M2_STRONG, C(CYAN) }, { "fire elemental", S_ELEMENTAL, 8, 12, 2, 30, 0, (G_NOCORPSE | 1), { { AT_CLAW, AD_FIRE, 3, 6 }, { AT_NONE, AD_FIRE, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 0, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_FIRE_RES, M2_STRONG, C(YELLOW) }, { "earth elemental", S_ELEMENTAL, 8, 6, 2, 30, 0, (G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 0, 0, MS_SILENT, MZ_HUGE, M1_WALLWALK | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_THICK_HIDE | M1_STON_RES, M2_STRONG, C(BROWN) }, { "water elemental", S_ELEMENTAL, 8, 6, 2, 30, 0, (G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 5, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 0, 0, MS_SILENT, MZ_HUGE, M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_SWIM, M2_STRONG, C(BLUE) }, /* Fungi */ { "violet fungus", S_FUNGUS, 3, 1, 7, 0, 0, (G_GENO | 2), { { AT_TUCH, AD_PHYS, 1, 4 }, { AT_TUCH, AD_STCK, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_SMALL, M1_NOEYES | M1_NOLIMBS | M1_POIS_RES, M2_HOSTILE | M2_OMNIVORE, C(MAGENTA) }, { "brown mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1), { { AT_NONE, AD_COLD, 0, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 30, 0, MS_SILENT, MZ_SMALL, M1_NOEYES | M1_NOLIMBS | M1_COLD_RES | M1_POIS_RES, M2_HOSTILE | M2_OMNIVORE, C(BROWN) }, { "yellow mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 2), { { AT_NONE, AD_STUN, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 30, 0, MS_SILENT, MZ_SMALL, M1_NOEYES | M1_NOLIMBS | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_OMNIVORE, C(YELLOW) }, { "green mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1), { { AT_NONE, AD_ACID, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 30, 0, MS_SILENT, MZ_SMALL, M1_NOEYES | M1_NOLIMBS | M1_ACID | M1_STON_RES, M2_HOSTILE | M2_OMNIVORE, C(GREEN) }, { "red mold", S_FUNGUS, 1, 0, 9, 0, 0, (G_GENO | 1), { { AT_NONE, AD_FIRE, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 30, 0, MS_SILENT, MZ_SMALL, M1_NOEYES | M1_NOLIMBS | M1_FIRE_RES | M1_POIS_RES, M2_HOSTILE | M2_OMNIVORE, C(RED) }, /* Gnomes */ { "gnome", S_GNOME, 1, 6, 5, 4, 0, (G_GENO | G_SGROUP | 1), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_COLLECT, 0, C(BROWN) }, { "gnome lord", S_GNOME, 3, 8, 4, 4, 0, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 120, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_COLLECT, M2_LORD, C(BLUE) }, { "gnome king", S_GNOME, 5, 10, 2, 20, 0, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 150, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_COLLECT, M2_PRINCE, C(HI_LORD) }, { "gnomish wizard", S_GNOME, 3, 10, 4, 10, 0, (G_GENO | 1), { { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 120, 0, MS_ORC, MZ_SMALL, M1_HUMANOID | M1_MAGIC, 0, C(HI_ZAP) }, #ifdef SPLITMON_1 }; #endif #endif /* !SPLITMON_2 */ /* horrible kludge alert: * This is a compiler-specific kludge to allow the compilation of monst.o in * two pieces, by defining first SPLITMON_1 and then SPLITMON_2. The * resulting assembler files (monst1.s and monst2.s) are then run through * sed to change local symbols, concatenated together, and assembled to * produce monst.o. THIS ONLY WORKS WITH THE ATARI GCC, and should only * be done if you don't have enough memory to compile monst.o the "normal" * way. --ERS */ #ifndef SPLITMON_1 #ifdef SPLITMON_2 struct permonst _mons2[] = { #endif /* giant Humanoids */ { "ettin", S_GIANT, 10, 12, 3, 0, 0, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 8 }, { AT_WEAP, AD_PHYS, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_GRUNT, MZ_HUGE, M1_ANIMAL | M1_HUMANOID | M1_COLLECT, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE, C(BROWN) }, { "giant", S_GIANT, 6, 6, 0, 0, 2, (G_GENO | G_NOGEN | 1), { { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 750, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_COLLECT | M1_JEWELS, M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY, C(RED) }, { "stone giant", S_GIANT, 6, 6, 0, 0, 2, (G_GENO | G_SGROUP | 1), { { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 750, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_COLLECT | M1_JEWELS, M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY, C(GRAY) }, { "hill giant", S_GIANT, 8, 10, 6, 0, -2, (G_GENO | G_SGROUP | 1), { { AT_WEAP, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 70, 700, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_COLLECT | M1_JEWELS, M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY, C(CYAN) }, { "fire giant", S_GIANT, 9, 12, 4, 5, 2, (G_GENO | G_SGROUP | 1), { { AT_WEAP, AD_PHYS, 2, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 750, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_FIRE_RES | M1_COLLECT | M1_JEWELS, M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY, C(YELLOW) }, { "frost giant", S_GIANT, 10, 12, 3, 10, -3, (G_GENO | G_SGROUP | 1), { { AT_WEAP, AD_PHYS, 2, 12 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 750, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_COLD_RES | M1_COLLECT | M1_JEWELS, M2_GIANT | M2_STRONG | M2_ROCKTHROW | M2_NASTY, C(WHITE) }, { "titan", S_GIANT, 16, 18, -3, 70, 9, 1, { { AT_WEAP, AD_PHYS, 2, 8 }, { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 90, 900, 0, MS_SILENT, MZ_HUGE, M1_FLY | M1_HUMANOID | M1_MAGIC | M1_COLLECT, M2_STRONG | M2_ROCKTHROW | M2_NASTY, C(MAGENTA) }, { "minotaur", S_GIANT, 15, 15, 6, 0, 0, (G_GENO | G_NOGEN), { { AT_CLAW, AD_PHYS, 3, 10 }, { AT_CLAW, AD_PHYS, 3, 10 }, { AT_BUTT, AD_PHYS, 2, 8}, NO_ATTK, NO_ATTK}, 70, 700, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_HUMANOID, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE, C(BROWN) }, { "owlbear", S_GIANT, 5, 12, 5, 0, 0, (G_GENO | 3), { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 }, { AT_HUGS, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK }, 70, 700, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_HUMANOID, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE, C(BROWN) }, /* Invisible stalker */ { "stalker", S_STALKER, 8, 12, 3, 0, 0, (G_GENO | 3), { { AT_CLAW, AD_PHYS, 4, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_FLY | M1_SEE_INVIS, M2_WANDER | M2_STALK | M2_HOSTILE | M2_STRONG, C(WHITE) }, /* Jabberwock */ { "jabberwock", S_JABBERWOCK, 15, 12, -2, 50, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 10 }, { AT_BITE, AD_PHYS, 2, 10 }, { AT_CLAW, AD_PHYS, 2, 10 }, { AT_CLAW, AD_PHYS, 2, 10 }, NO_ATTK }, 60, 600, 0, MS_BURBLE, MZ_LARGE, M1_ANIMAL | M1_COLLECT | M1_FLY, M2_HOSTILE | M2_STRONG | M2_NASTY | M2_CARNIVORE, C(BRIGHT|RED) }, /* Kops */ #ifdef KOPS { "Keystone Kop", S_KOP, 1, 6, 7, 10, 9, (G_GENO | G_LGROUP | G_NOGEN), { { AT_WEAP, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ARREST, MZ_HUMAN, M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_WANDER | M2_HOSTILE, C(BLUE) }, { "Kop Sergeant", S_KOP, 2, 8, 6, 10, 10, (G_GENO | G_SGROUP | G_NOGEN), { { AT_WEAP, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ARREST, MZ_HUMAN, M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG, C(BLUE) }, { "Kop Lieutenant", S_KOP, 3, 10, 5, 20, 11, (G_GENO | G_NOGEN), { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ARREST, MZ_HUMAN, M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG, C(CYAN) }, { "Kop Kaptain", S_KOP, 4, 12, 4, 20, 12, (G_GENO | G_NOGEN), { { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_ARREST, MZ_HUMAN, M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_WANDER | M2_HOSTILE | M2_STRONG, C(HI_LORD) }, #endif /* Liches */ { "lich", S_LICH, 11, 6, 0, 30, -9, (G_GENO | 1), { { AT_TUCH, AD_COLD, 1, 10 }, { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 100, 0, MS_MUMBLE, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_COLD_RES | M1_REGEN | M1_MAGIC, M2_UNDEAD | M2_HOSTILE, C(BROWN) }, { "demilich", S_LICH, 14, 9, -2, 60, -12, (G_GENO | 1), { { AT_TUCH, AD_COLD, 3, 4 }, { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 100, 0, MS_MUMBLE, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_COLD_RES | M1_REGEN | M1_MAGIC, M2_UNDEAD | M2_HOSTILE, C(RED) }, { "master lich", S_LICH, 17, 9, -4, 90, -15, (G_HELL | G_GENO | 1), { { AT_TUCH, AD_COLD, 3, 6 }, { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 100, 0, MS_MUMBLE, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_FIRE_RES | M1_COLD_RES | M1_REGEN | M1_MAGIC, M2_UNDEAD | M2_HOSTILE, C(HI_LORD) }, /* Mummies */ { "kobold mummy", S_MUMMY, 3, 8, 6, 20, -2, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_SMALL, M1_HUMANOID | M1_POIS, M2_UNDEAD | M2_HOSTILE, C(BROWN) }, { "gnome mummy", S_MUMMY, 4, 10, 6, 20, -3, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_SMALL, M1_HUMANOID | M1_POIS, M2_UNDEAD | M2_HOSTILE, C(RED) }, { "orc mummy", S_MUMMY, 5, 10, 5, 20, -4, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_GREEDY | M1_JEWELS, M2_UNDEAD | M2_HOSTILE | M2_ORC, C(GRAY) }, { "elf mummy", S_MUMMY, 6, 12, 4, 30, -5, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_SLEE_RES, M2_UNDEAD | M2_HOSTILE | M2_ELF, C(GREEN) }, { "human mummy", S_MUMMY, 6, 12, 4, 30, -5, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS, M2_UNDEAD | M2_HOSTILE, C(GRAY) }, { "ettin mummy", S_MUMMY, 7, 12, 4, 30, -6, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 2, 6 }, { AT_CLAW, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_POIS, M2_UNDEAD | M2_HOSTILE | M2_STRONG, C(BLUE) }, { "giant mummy", S_MUMMY, 8, 14, 3, 30, -7, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 750, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_POIS | M1_JEWELS, M2_UNDEAD | M2_HOSTILE | M2_GIANT | M2_STRONG, C(CYAN) }, /* Nagas */ { "red naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 100, 0, MS_MUMBLE, MZ_LARGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_FIRE_RES | M1_POIS_RES, M2_STRONG, C(RED) }, { "black naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 100, 0, MS_MUMBLE, MZ_LARGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES | M1_STON_RES, M2_STRONG, C(BLACK) }, { "golden naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 100, 0, MS_MUMBLE, MZ_LARGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES, M2_STRONG, C(HI_GOLD) }, { "guardian naga hatchling", S_NAGA, 3, 10, 6, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 100, 0, MS_MUMBLE, MZ_LARGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES, M2_STRONG, C(GREEN) }, { "red naga", S_NAGA, 6, 12, 4, 0, -4, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 4 }, { AT_BREA, AD_FIRE, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 60, 400, 0, MS_MUMBLE, MZ_HUGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES | M1_FIRE_RES, M2_STRONG | M2_EGGS, C(RED) }, { "black naga", S_NAGA, 8, 14, 2, 10, 4, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 6 }, { AT_SPIT, AD_ACID, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 60, 400, 0, MS_MUMBLE, MZ_HUGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES | M1_ACID | M1_STON_RES, M2_STRONG | M2_EGGS, C(BLACK) }, { "golden naga", S_NAGA, 10, 14, 2, 70, 5, (G_GENO | 1), { { AT_BITE, AD_PHYS, 2, 6 }, { AT_MAGC, AD_SPEL, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 60, 400, 0, MS_MUMBLE, MZ_HUGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES, M2_STRONG | M2_EGGS, C(HI_GOLD) }, { "guardian naga", S_NAGA, 12, 16, 0, 50, 7, (G_GENO | 1), { { AT_BITE, AD_PLYS, 1, 6 }, { AT_HUGS, AD_PHYS, 2, 4 }, { AT_SPIT, AD_DRST, 1, 6 }, NO_ATTK, NO_ATTK }, 60, 400, 0, MS_MUMBLE, MZ_HUGE, M1_NOLIMBS | M1_SLITHY | M1_THICK_HIDE | M1_POIS_RES | M1_POIS, M2_STRONG | M2_EGGS, C(GREEN) }, /* Ogres */ { "ogre", S_OGRE, 5, 10, 5, 0, -3, (G_SGROUP | G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 5 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 60, 500, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_STRONG, C(BROWN) }, { "ogre lord", S_OGRE, 7, 12, 3, 30, -5, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 70, 700, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_STRONG | M2_LORD, C(RED) }, { "ogre king", S_OGRE, 7, 14, 4, 60, -7, (G_GENO | 2), { { AT_WEAP, AD_PHYS, 3, 5 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 70, 750, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_GREEDY | M1_JEWELS | M1_COLLECT, M2_STRONG | M2_PRINCE, C(HI_LORD) }, /* Puddings */ { "gray ooze", S_PUDDING, 3, 1, 8, 0, 0, (G_GENO | 2), { { AT_BITE, AD_RUST, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_MEDIUM, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES, M2_HOSTILE | M2_OMNIVORE, C(GRAY) }, { "brown pudding", S_PUDDING, 5, 3, 8, 0, 0, (G_GENO | 1), { { AT_BITE, AD_DCAY, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_MEDIUM, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_COLD_RES | M1_ELEC_RES, M2_HOSTILE | M2_OMNIVORE, C(BROWN) }, { "black pudding", S_PUDDING, 10, 6, 6, 0, 0, (G_GENO | 1), { { AT_BITE, AD_RUST, 3, 8 }, { AT_NONE, AD_RUST, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_LARGE, M1_AMORPHOUS | M1_NOEYES | M1_NOLIMBS | M1_POIS_RES | M1_COLD_RES | M1_ELEC_RES, M2_HOSTILE | M2_OMNIVORE, C(BLACK) }, /* Quantum Mechanics */ { "quantum mechanic", S_QUANTMECH, 7, 12, 3, 10, 0, (G_GENO | 3), { { AT_CLAW, AD_TLPT, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_HUMANOID, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_TPORT, M2_HOSTILE, C(CYAN) }, /* Rust Monster */ { "rust monster", S_RUSTMONST, 5, 18, 2, 0, 0, (G_GENO | 2), { { AT_TUCH, AD_RUST, 0, 0 }, { AT_TUCH, AD_RUST, 0, 0 }, { AT_NONE, AD_RUST, 0, 0 }, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_MEDIUM, M1_SWIM | M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_METALLIVORE, C(BROWN) }, /* Snakes */ { "garter snake", S_SNAKE, 1, 8, 8, 0, 0, (G_LGROUP | G_GENO | 1), { { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 60, 0, MS_HISS, MZ_TINY, M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY, M2_CARNIVORE | M2_EGGS, C(GREEN) }, { "snake", S_SNAKE, 4, 15, 3, 0, 0, (G_GENO | 2), { { AT_BITE, AD_DRST, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 80, 0, MS_HISS, MZ_SMALL, M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BROWN) }, { "water moccasin", S_SNAKE, 4, 15, 3, 0, 0, (G_GENO | G_NOGEN | G_LGROUP), { { AT_BITE, AD_DRST, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_HISS, MZ_SMALL, M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(RED) }, { "pit viper", S_SNAKE, 6, 15, 2, 0, 0, (G_GENO | 1), { { AT_BITE, AD_DRST, 1, 4 }, { AT_BITE, AD_DRST, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 5, 60, 0, MS_HISS, MZ_MEDIUM, M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BLUE) }, { "cobra", S_SNAKE, 6, 18, 2, 0, 0, (G_GENO | 1), { { AT_BITE, AD_DRST, 2, 4 }, { AT_SPIT, AD_BLND, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 100, 0, MS_HISS, MZ_MEDIUM, M1_SWIM | M1_CONCEAL | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BLUE) }, { "python", S_SNAKE, 6, 3, 5, 0, 0, (G_GENO | 1), { { AT_BITE, AD_DRST, 1, 4 }, { AT_HUGS, AD_WRAP, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 100, 0, MS_HISS, MZ_LARGE, M1_SWIM | M1_NOLIMBS | M1_ANIMAL | M1_SLITHY | M1_POIS | M1_POIS_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE | M2_EGGS, C(MAGENTA) }, /* Trolls */ { "troll", S_TROLL, 7, 12, 4, 0, -3, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 4, 2 }, { AT_CLAW, AD_PHYS, 4, 2 }, { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_REGEN, M2_STRONG | M2_STALK | M2_CARNIVORE | M2_HOSTILE, C(BROWN) }, { "ice troll", S_TROLL, 9, 10, 2, 20, -3, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 2, 6 }, { AT_CLAW, AD_COLD, 2, 6 }, { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK }, 40, 300, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_COLD_RES | M1_REGEN, M2_STRONG | M2_STALK | M2_CARNIVORE | M2_HOSTILE, C(WHITE) }, { "rock troll", S_TROLL, 9, 12, 0, 0, -3, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 2, 8 }, { AT_WEAP, AD_PHYS, 3, 6 }, { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK }, 40, 300, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_REGEN | M1_COLLECT, M2_STRONG | M2_STALK | M2_CARNIVORE | M2_HOSTILE, C(CYAN) }, { "water troll", S_TROLL, 11, 14, 4, 40, -3, (G_NOGEN | G_GENO), { { AT_CLAW, AD_PHYS, 2, 8 }, { AT_CLAW, AD_PHYS, 2, 8 }, { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_GRUNT, MZ_LARGE, M1_SWIM | M1_HUMANOID | M1_REGEN, M2_STRONG | M2_STALK | M2_CARNIVORE | M2_HOSTILE, C(BLUE) }, #ifdef TOLKIEN { "Olog-hai", S_TROLL, 13, 12, -4, 0, -7, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 2, 8 }, { AT_WEAP, AD_PHYS, 3, 6 }, { AT_BITE, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_GRUNT, MZ_LARGE, M1_HUMANOID | M1_REGEN | M1_COLLECT, M2_STRONG | M2_STALK | M2_CARNIVORE | M2_HOSTILE, C(HI_LORD) }, #endif /* Umber Hulk */ { "umber hulk", S_UMBER, 9, 6, 2, 25, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 }, { AT_BITE, AD_PHYS, 2, 5 }, { AT_GAZE, AD_CONF, 0, 0 }, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_LARGE, M1_TUNNEL, M2_STRONG | M2_CARNIVORE, C(BROWN) }, /* Vampires */ { "vampire", S_VAMPIRE, 10, 12, 1, 25, -8, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRLI, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_VAMPIRE, MZ_HUMAN, M1_FLY | M1_HUMANOID | M1_POIS | M1_REGEN, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY, C(RED) }, { "vampire lord", S_VAMPIRE, 12, 14, 0, 50, -9, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 1, 8 }, { AT_BITE, AD_DRLI, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_VAMPIRE, MZ_HUMAN, M1_FLY | M1_HUMANOID | M1_POIS | M1_REGEN, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_LORD, C(BLUE) }, { "Vlad the Impaler", S_VAMPIRE, 14, 18, -3, 80, -10, (G_NOGEN | G_NOCORPSE | G_UNIQ), { { AT_WEAP, AD_PHYS, 1, 6 }, { AT_BITE, AD_DRLI, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_VAMPIRE, MZ_HUMAN, M1_NOPOLY | M1_FLY | M1_HUMANOID | M1_POIS | M1_REGEN, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY | M2_PRINCE, C(HI_LORD) }, /* Wraiths */ { "barrow wight", S_WRAITH, 3, 12, 5, 5, -3, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_MAGC, AD_SPEL, 0, 0 }, { AT_WEAP, AD_DRLI, 0, 0 }, NO_ATTK, NO_ATTK }, 30, 0, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS_RES | M1_COLLECT, M2_UNDEAD | M2_STALK | M2_HOSTILE, C(GRAY) }, { "wraith", S_WRAITH, 6, 12, 4, 15, -6, (G_GENO | 2), { { AT_TUCH, AD_DRLI, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 0, 0, MS_SILENT, MZ_HUMAN, M1_FLY | M1_HUMANOID | M1_POIS_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE, C(BLACK) }, #ifdef TOLKIEN { "Nazgul", S_WRAITH, 13, 12, 0, 25, -17, (G_GENO | G_NOCORPSE | 1), { { AT_WEAP, AD_DRLI, 1, 4 }, { AT_BREA, AD_SLEE, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 0, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS_RES | M1_COLLECT, M2_UNDEAD | M2_STALK | M2_STRONG | M2_HOSTILE, C(HI_LORD) }, #endif /* Xorn */ { "xorn", S_XORN, 8, 9,-2, 20, 0, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 4, 6 }, NO_ATTK }, 70, 700, 0, MS_SILENT, MZ_MEDIUM, M1_WALLWALK | M1_THICK_HIDE | M1_FIRE_RES | M1_COLD_RES | M1_STON_RES, M2_HOSTILE | M2_STRONG, C(BROWN) }, /* Yeti */ { "yeti", S_YETI, 5, 15, 6, 0, 0, (G_GENO | 2), { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 }, { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK }, 70, 700, 0, MS_GROWL, MZ_LARGE, M1_ANIMAL | M1_HUMANOID | M1_COLD_RES, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(WHITE) }, /* Zombies */ { "kobold zombie", S_ZOMBIE, 0, 6, 10, 0, -2, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_SMALL, M1_HUMANOID | M1_POIS | M1_POIS_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE, C(BROWN) }, { "gnome zombie", S_ZOMBIE, 1, 6, 10, 0, -2, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 5 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_SMALL, M1_HUMANOID | M1_POIS | M1_POIS_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE, C(BROWN) }, { "orc zombie", S_ZOMBIE, 2, 6, 9, 0, -3, (G_GENO | G_SGROUP | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 15, 150, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS_RES | M1_GREEDY | M1_JEWELS, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ORC, C(GRAY) }, { "elf zombie", S_ZOMBIE, 3, 6, 9, 0, -3, (G_GENO | G_SGROUP | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 7 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS_RES | M1_SLEE_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_ELF, C(GREEN) }, { "human zombie", S_ZOMBIE, 4, 6, 8, 0, -3, (G_GENO | G_SGROUP | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE, C(HI_DOMESTIC) }, { "ettin zombie", S_ZOMBIE, 6, 8, 6, 0, -4, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 10 }, { AT_CLAW, AD_PHYS, 1, 10 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_POIS_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_STRONG, C(BLUE) }, { "giant zombie", S_ZOMBIE, 8, 8, 6, 0, -4, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 2, 8 }, { AT_CLAW, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 750, 0, MS_SILENT, MZ_HUGE, M1_HUMANOID | M1_POIS_RES | M1_JEWELS, M2_UNDEAD | M2_STALK | M2_HOSTILE | M2_GIANT | M2_STRONG, C(CYAN) }, /* Golems */ #ifdef GOLEMS { "straw golem", S_GOLEM, 3, 12, 10, 0, 0, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 2 }, { AT_CLAW, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES, M2_HOSTILE, C(YELLOW) }, { "rope golem", S_GOLEM, 4, 9, 8, 0, 0, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_HUGS, AD_PHYS, 6, 1 }, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES, M2_HOSTILE, C(BROWN) }, { "leather golem", S_GOLEM, 6, 6, 6, 0, 0, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 6 }, { AT_CLAW, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES, M2_HOSTILE, C(HI_LEATHER) }, { "wood golem", S_GOLEM, 7, 3, 4, 0, 0, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES | M1_THICK_HIDE, M2_HOSTILE, C(HI_WOOD) }, { "flesh golem", S_GOLEM, 9, 8, 9, 30, 0, (G_GENO | 1), { { AT_CLAW, AD_PHYS, 2, 8 }, { AT_CLAW, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK}, 60, 600, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES | M1_FIRE_RES | M1_COLD_RES | M1_ELEC_RES, M2_HOSTILE | M2_STRONG, C(RED) }, { "clay golem", S_GOLEM, 11, 7, 7, 40, 0, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 3, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 75, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES | M1_THICK_HIDE, M2_HOSTILE | M2_STRONG, C(BROWN) }, { "stone golem", S_GOLEM, 14, 6, 5, 50, 0, (G_GENO | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 3, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 90, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS_RES | M1_THICK_HIDE | M1_STON_RES, M2_HOSTILE | M2_STRONG, C(GRAY) }, { "iron golem", S_GOLEM, 18, 6, 3, 60, 0, (G_GENO | G_NOCORPSE | 1), { { AT_WEAP, AD_PHYS, 4, 10 }, { AT_BREA, AD_DRST, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 100, 0, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_THICK_HIDE | M1_POIS | M1_FIRE_RES | M1_COLD_RES | M1_ELEC_RES | M1_COLLECT, M2_HOSTILE | M2_STRONG, C(HI_METAL) }, #endif /* GOLEMS */ /* Humans */ { "human", S_HUMAN, 0, 12, 10, 0, 0, G_NOGEN, /* for corpses */ { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_PEACEFUL | M2_STRONG, C(HI_DOMESTIC) }, { "wererat", S_HUMAN, 2, 12, 7, 10, -7, 1, { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SILENT, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_POIS | M1_REGEN | M1_COLLECT, M2_WERE | M2_HOSTILE | M2_HUMAN, C(BROWN) }, { "werejackal", S_HUMAN, 2, 12, 7, 10, -7, 1, { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_BARK, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_POIS | M1_REGEN | M1_COLLECT, M2_WERE | M2_HOSTILE | M2_HUMAN, C(RED) }, { "werewolf", S_HUMAN, 5, 12, 6, 20, -7, 1, { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_BARK, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_POIS | M1_REGEN | M1_COLLECT, M2_WERE | M2_HOSTILE | M2_HUMAN, C(ORANGE_COLORED) }, #ifdef TOLKIEN { "Woodland-elf", S_HUMAN, 4, 12, 5, 10, 5, (G_GENO | G_SGROUP | 2), { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_HUMANOID, MZ_HUMAN, M1_HUMANOID | M1_COLLECT | M1_SLEE_RES, M2_ELF, C(GREEN) }, { "Green-elf", S_HUMAN, 5, 12, 5, 10, 6, (G_GENO | G_SGROUP | 2), { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_HUMANOID, MZ_HUMAN, M1_HUMANOID | M1_COLLECT | M1_SLEE_RES, M2_ELF, C(GREEN+BRIGHT) }, { "Grey-elf", S_HUMAN, 6, 12, 5, 10, 7, (G_GENO | G_SGROUP | 2), { { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_HUMANOID, MZ_HUMAN, M1_HUMANOID | M1_COLLECT | M1_SLEE_RES, M2_ELF, C(GRAY) }, #endif { "elf-lord", S_HUMAN, 8, 12, 5, 20, 9, (G_GENO | G_SGROUP | 2), { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_HUMANOID, MZ_HUMAN, M1_HUMANOID | M1_COLLECT | M1_SLEE_RES, M2_ELF | M2_STRONG | M2_LORD, C(BLUE+BRIGHT) }, { "Elvenking", S_HUMAN, 9, 12, 5, 25, 10, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4}, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_HUMANOID, MZ_HUMAN, M1_HUMANOID | M1_COLLECT | M1_SLEE_RES, M2_ELF | M2_STRONG | M2_PRINCE, C(HI_LORD) }, { "nurse", S_HUMAN, 11, 6, 0, 0, 0, (G_GENO | 3), { { AT_CLAW, AD_HEAL, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_NURSE, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_POIS_RES, M2_HUMAN | M2_HOSTILE, C(HI_DOMESTIC) }, { "shopkeeper", S_HUMAN, 12, 18, 0, 50, 0, G_NOGEN, { { AT_WEAP, AD_PHYS, 4, 4 }, { AT_WEAP, AD_PHYS, 4, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, sizeof(struct eshk), MS_SELL, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_MAGIC | M1_COLLECT, M2_HUMAN | M2_PEACEFUL | M2_STRONG, C(HI_DOMESTIC) }, { "guard", S_HUMAN, 12, 12, -1, 40, 10, G_NOGEN, { { AT_WEAP, AD_PHYS, 4, 10 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, sizeof(struct egd), MS_GUARD, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_MERC | M2_PEACEFUL | M2_STRONG, C(BLUE) }, #ifdef ORACLE { "oracle", S_HUMAN, 12, 0, 0, 50, 0, G_NOGEN | G_UNIQ, { { AT_NONE, AD_MAGM, 0, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_ORACLE, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID, M2_HUMAN | M2_PEACEFUL | M2_FEM, C(HI_ZAP) }, #endif #if defined(ALTARS) && defined(THEOLOGY) { "temple priest", S_HUMAN, 12, 12, 0, 50, 1, G_NOGEN, { { AT_WEAP, AD_PHYS, 4, 10 }, { AT_KICK, AD_PHYS, 1, 4 }, { AT_MAGC, AD_CLRC, 0, 0 }, NO_ATTK, NO_ATTK }, 45, 400, sizeof(struct epri), MS_PRIEST, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_ELEC_RES | M1_COLLECT, M2_HUMAN | M2_PEACEFUL, C(WHITE) }, { "temple priestess", S_HUMAN, 12, 12, 0, 50, 1, G_NOGEN, { { AT_WEAP, AD_PHYS, 4, 10 }, { AT_KICK, AD_PHYS, 1, 4 }, { AT_MAGC, AD_CLRC, 0, 0 }, NO_ATTK, NO_ATTK }, 45, 400, sizeof(struct epri), MS_PRIEST, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_ELEC_RES | M1_COLLECT, M2_HUMAN | M2_PEACEFUL | M2_FEM, C(WHITE) }, #endif #ifdef ARMY { "unarmored soldier", S_HUMAN, 6, 4, 10, 0, -2, G_NOGEN, { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SOLDIER, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG, C(BROWN) }, { "soldier", S_HUMAN, 6, 4, 3, 0, -2, (G_SGROUP | G_GENO | 1), { { AT_WEAP, AD_PHYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SOLDIER, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG, C(GRAY) }, { "sergeant", S_HUMAN, 8, 4, 0, 5, -3, (G_SGROUP | G_GENO | 1), { { AT_WEAP, AD_PHYS, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SOLDIER, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG, C(RED) }, { "lieutenant", S_HUMAN, 10, 4, -2, 15, -4, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 3, 4 }, { AT_WEAP, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SOLDIER, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG, C(GREEN) }, { "captain", S_HUMAN, 12, 4, -3, 15, -5, (G_GENO | 1), { { AT_WEAP, AD_PHYS, 4, 4 }, { AT_WEAP, AD_PHYS, 4, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SOLDIER, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_MERC | M2_STALK | M2_HOSTILE | M2_STRONG, C(BLUE) }, #endif #ifdef MEDUSA { "Medusa", S_HUMAN, 20, 12, 2, 50, -15, G_NOGEN | G_UNIQ, { { AT_CLAW, AD_PHYS, 1, 8 }, { AT_GAZE, AD_STON, 0, 0 }, { AT_BITE, AD_DRST, 1, 6 }, { AT_WEAP, AD_PHYS, 2, 4 }, NO_ATTK }, 45, 400, 0, MS_HISS, MZ_LARGE, M1_NOPOLY | M1_HUMANOID | M1_SLITHY | M1_POIS | M1_POIS_RES | M1_STON_RES, M2_HOSTILE | M2_STRONG | M2_PNAME | M2_FEM, C(BRIGHT|GREEN) }, #endif { "Wizard of Yendor", S_HUMAN, 30, 12, -8, 100, -20, G_NOGEN, { { AT_CLAW, AD_SAMU, 2, 12 }, { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_CUSS, MZ_HUMAN, M1_NOPOLY | M1_FLY | M1_HUMANOID | M1_POIS_RES | M1_FIRE_RES | M1_REGEN | M1_SEE_INVIS | M1_TPORT | M1_TPORT_CONTROL | M1_MAGIC, M2_HUMAN | M2_PNAME | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_PRINCE, C(HI_LORD) }, #ifdef CHARON { "Charon", S_HUMAN, 76, 18, -5, 120, 0, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_WEAP, AD_PHYS, 1, 8 }, { AT_TUCH, AD_PLYS, 1, 8 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_FERRY, MZ_HUMAN, M1_NOPOLY | M1_SEE_INVIS | M1_HUMANOID | M1_POIS_RES | M1_FIRE_RES | M1_GREEDY | M1_COLLECT, M2_HUMAN | M2_PEACEFUL | M2_PNAME, C(WHITE) }, #endif /* Ghost */ { "ghost", S_GHOST, 10, 3, -5, 50, -5, (G_NOCORPSE | G_NOGEN), { { AT_TUCH, AD_PHYS, 1, 1 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 0, PL_NSIZ, MS_SILENT, MZ_HUMAN, M1_NOPOLY | M1_FLY | M1_WALLWALK | M1_HUMANOID | M1_POIS_RES, M2_UNDEAD | M2_STALK | M2_HOSTILE, C(GRAY) }, /* (major) Demons */ { "water demon", S_DEMON, 8, 12,-4, 30, -7, (G_NOCORPSE | G_NOGEN), { { AT_WEAP, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_HUMAN, M1_SWIM | M1_HUMANOID | M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(BLUE) }, #ifndef INFERNO /* generic type */ { "demon", S_DEMON, 10, 12,-4, 30, -7, (G_NOCORPSE | 3), { { AT_WEAP, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_CUSS, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(RED) }, #else /* used in hell for bigger, badder demons! */ /* standard demons & devils */ { "horned devil", S_DEMON, 6, 9, -5, 50, 11, (G_HELL | G_NOCORPSE | 2), { { AT_WEAP, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_BITE, AD_PHYS, 2, 3 }, { AT_STNG, AD_PHYS, 1, 3 }, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_HUMAN, M1_POIS | M1_FIRE_RES | M1_THICK_HIDE, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(BROWN) }, #ifdef SEDUCE { "succubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1), { { AT_BITE, AD_SSEX, 0, 0 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK }, 45, 450, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_FLY | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEM, C(GRAY) }, { "incubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1), { { AT_BITE, AD_SSEX, 0, 0 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, NO_ATTK }, 45, 450, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_FLY | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(GRAY) }, #else { "succubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_DRLI, 2, 6 }, NO_ATTK }, 45, 450, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_FLY | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEM, C(GRAY) }, { "incubus", S_DEMON, 6, 12, 0, 70, -9, (G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_DRLI, 2, 6 }, NO_ATTK }, 45, 450, 0, MS_SEDUCE, MZ_HUMAN, M1_HUMANOID | M1_FLY | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(GRAY) }, #endif { "erinyes", S_DEMON, 7, 12, 2, 30, 10, (G_HELL | G_NOCORPSE | G_SGROUP | 2), { { AT_WEAP, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_HUMAN, M1_HUMANOID | M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY | M2_FEM, C(RED) }, { "marilith", S_DEMON, 7, 12, -6, 80, -12, (G_HELL | G_NOCORPSE | 1), { { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, { AT_WEAP, AD_PHYS, 2, 4 }, }, 45, 450, 0, MS_CUSS, MZ_LARGE, M1_HUMANOID | M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_COLLECT | M1_SLITHY, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_FEM, C(RED) }, { "barbed devil", S_DEMON, 8, 12, 0, 35, 8, (G_HELL | G_NOCORPSE | G_SGROUP | 2), { { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 }, { AT_STNG, AD_PHYS, 3, 4 }, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_HUMAN, M1_POIS | M1_FIRE_RES | M1_THICK_HIDE, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(RED) }, { "vrock", S_DEMON, 8, 12, 0, 50, -9, (G_HELL | G_NOCORPSE | G_SGROUP | 2), { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 8 }, { AT_CLAW, AD_PHYS, 1, 8 }, { AT_BITE, AD_PHYS, 1, 6 }, }, 45, 450, 0, MS_SILENT, MZ_LARGE, M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(RED) }, { "hezrou", S_DEMON, 9, 6, -2, 55, -10, (G_HELL | G_NOCORPSE | G_SGROUP | 2), { { AT_CLAW, AD_PHYS, 1, 3 }, { AT_CLAW, AD_PHYS, 1, 3 }, { AT_BITE, AD_PHYS, 4, 4 }, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(RED) }, { "bone devil", S_DEMON, 9, 15, -1, 40, -9, (G_HELL | G_NOCORPSE | G_SGROUP | 2), { { AT_WEAP, AD_PHYS, 3, 4 }, { AT_STNG, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_LARGE, M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(GRAY) }, { "nalfeshnee", S_DEMON, 11, 9, -1, 65, -11, (G_HELL | G_NOCORPSE | 1), { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_BITE, AD_PHYS, 2, 4 }, { AT_MAGC, AD_SPEL, 0, 0 }, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_LARGE, M1_HUMANOID | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(RED) }, { "ice devil", S_DEMON, 11, 6, -4, 55, -12, (G_HELL | G_NOCORPSE | 2), { { AT_CLAW, AD_PHYS, 1, 4 }, { AT_CLAW, AD_PHYS, 1, 4 }, { AT_BITE, AD_PHYS, 2, 4 }, { AT_STNG, AD_COLD, 3, 4 }, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_LARGE, M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_COLD_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(WHITE) }, { "pit fiend", S_DEMON, 13, 6, -3, 65, -13, (G_HELL | G_NOCORPSE | 2), { { AT_WEAP, AD_PHYS, 4, 2 }, { AT_WEAP, AD_PHYS, 4, 2 }, { AT_HUGS, AD_PHYS, 2, 4 }, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_GROWL, MZ_LARGE, M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY, C(RED) }, { "balrog", S_DEMON, 16, 5, -2, 75, -14, (G_HELL | G_NOCORPSE | 1), { { AT_WEAP, AD_PHYS, 8, 4 }, { AT_WEAP, AD_PHYS, 4, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 450, 0, MS_SILENT, MZ_LARGE, M1_FLY | M1_SEE_INVIS | M1_COLLECT | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_STRONG | M2_NASTY, C(RED) }, /* Named demon lords & princes plus Arch-Devils */ { "Juiblex", S_DEMON, 50, 3, -7, 65, -15, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_ENGL, AD_DISE, 4, 10 }, { AT_SPIT, AD_ACID, 3, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 250, 0, MS_GURGLE, MZ_LARGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_ACID | M1_POIS | M1_FIRE_RES | M1_AMORPHOUS, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_LORD, C(BRIGHT|GREEN) }, { "Yeenoghu", S_DEMON, 56, 18, -5, 80, -15, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_WEAP, AD_PHYS, 3, 6 }, { AT_WEAP, AD_CONF, 2, 8 }, { AT_WEAP, AD_PLYS, 1, 6 }, { AT_MAGC, AD_MAGM, 2, 6 }, NO_ATTK }, 50, 500, 0, MS_ORC, MZ_LARGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_LORD, C(HI_LORD) }, { "Orcus", S_DEMON, 66, 9, -6, 85, -20, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_MAGC, AD_SPEL, 8, 6 }, { AT_WEAP, AD_PHYS, 3, 6 }, { AT_CLAW, AD_PHYS, 3, 4 }, { AT_CLAW, AD_PHYS, 3, 4 }, { AT_STNG, AD_DRST, 2, 4 }, }, 50, 500, 0, MS_ORC, MZ_HUGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE, C(HI_LORD) }, { "Geryon", S_DEMON, 72, 3, -3, 75, 15, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_CLAW, AD_PHYS, 3, 6 }, { AT_CLAW, AD_PHYS, 3, 6 }, { AT_STNG, AD_DRST, 2, 4 }, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_BRIBE, MZ_HUGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_SLITHY, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE, C(HI_LORD) }, { "Dispater", S_DEMON, 78, 15, -2, 80, 15, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_WEAP, AD_PHYS, 4, 6 }, { AT_MAGC, AD_SPEL, 6, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_BRIBE, MZ_HUMAN, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_POIS | M1_FIRE_RES | M1_HUMANOID | M1_COLLECT, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE, C(HI_LORD) }, { "Baalzebub", S_DEMON, 89, 9, -5, 85, 20, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_BITE, AD_DRST, 2, 6 }, { AT_GAZE, AD_STUN, 2, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_BRIBE, MZ_LARGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE, C(HI_LORD) }, { "Asmodeus", S_DEMON, 105, 12, -7, 90, 20, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_CLAW, AD_PHYS, 4, 4 }, { AT_MAGC, AD_COLD, 6, 6 }, NO_ATTK, NO_ATTK, NO_ATTK }, 50, 500, 0, MS_BRIBE, MZ_HUGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_HUMANOID | M1_POIS | M1_FIRE_RES | M1_COLD_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY | M2_PRINCE, C(HI_LORD) }, { "Demogorgon", S_DEMON, 106, 15, -8, 95, -20, (G_HELL | G_NOCORPSE | G_NOGEN | G_UNIQ), { { AT_MAGC, AD_SPEL, 8, 6 }, { AT_STNG, AD_DRLI, 1, 4 }, { AT_CLAW, AD_DISE, 1, 6 }, { AT_CLAW, AD_DISE, 1, 6 }, NO_ATTK }, 50, 500, 0, MS_GROWL, MZ_HUGE, M1_NOPOLY | M1_FLY | M1_SEE_INVIS | M1_NOHANDS | M1_POIS | M1_FIRE_RES, M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY | M2_PRINCE, C(HI_LORD) }, #endif #ifdef MAIL { "mail daemon", S_DEMON, 56, 24, 10, 127, 0, (G_NOGEN | G_NOCORPSE), { NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 30, 300, 0, MS_SILENT, MZ_HUMAN, M1_NOPOLY | M1_FLY | M1_SWIM | M1_SEE_INVIS | M1_HUMANOID | M1_POIS | M1_FIRE_RES | M1_COLD_RES | M1_SLEE_RES, M2_STALK | M2_PEACEFUL, C(BRIGHT|BLUE) }, /* Neither rain nor sleet nor gloom of night shall stay this courier... */ #endif { "djinni", S_DEMON, 7, 12, 4, 30, 0, (G_NOGEN | G_NOCORPSE), { { AT_WEAP, AD_PHYS, 2, 8 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 40, 400, 0, MS_DJINNI, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_FLY | M1_POIS | M1_COLLECT, M2_STALK, C(YELLOW) }, /* sea monsters */ { "giant eel", S_EEL, 5, 9, -1, 0, 0, (G_GENO | G_NOGEN), { { AT_BITE, AD_PHYS, 3, 6 }, { AT_TUCH, AD_WRAP, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 250, 0, MS_SILENT, MZ_HUGE, M1_SWIM | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_NOPOLY, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(CYAN) }, { "electric eel", S_EEL, 7, 10, -3, 0, 0, (G_GENO | G_NOGEN), { { AT_BITE, AD_ELEC, 4, 6 }, { AT_TUCH, AD_WRAP, 0, 0 }, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 250, 0, MS_SILENT, MZ_HUGE, M1_SWIM | M1_ANIMAL | M1_SLITHY | M1_NOLIMBS | M1_NOPOLY | M1_ELEC_RES, M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BLUE) }, { "kraken", S_EEL, 20, 3, 6, 0, -3, (G_GENO | G_NOGEN), { { AT_CLAW, AD_PHYS, 2, 4 }, { AT_CLAW, AD_PHYS, 2, 4 }, { AT_HUGS, AD_WRAP, 2, 6 }, { AT_BITE, AD_PHYS, 5, 4 }, NO_ATTK }, 100, 1000, 0, MS_SILENT, MZ_HUGE, M1_SWIM | M1_ANIMAL | M1_NOHANDS | M1_NOPOLY, M2_HOSTILE | M2_STRONG | M2_CARNIVORE, C(RED) }, /* lizards */ { "newt", S_LIZARD, 0, 6, 8, 0, 0, (G_GENO | 5), { { AT_BITE, AD_PHYS, 1, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SILENT, MZ_TINY, M1_SWIM | M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(YELLOW) }, { "gecko", S_LIZARD, 1, 6, 8, 0, 0, (G_GENO | 5), { { AT_BITE, AD_PHYS, 1, 3 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 2, 20, 0, MS_SQEEK, MZ_TINY, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(GREEN) }, { "iguana", S_LIZARD, 2, 6, 7, 0, 0, (G_GENO | 5), { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 3, 30, 0, MS_SILENT, MZ_TINY, M1_ANIMAL | M1_NOHANDS, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "baby crocodile", S_LIZARD, 3, 6, 7, 0, 0, G_GENO, { { AT_BITE, AD_PHYS, 1, 4 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 20, 200, 0, MS_SILENT, MZ_MEDIUM, M1_ANIMAL | M1_NOHANDS | M1_SWIM, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "lizard", S_LIZARD, 5, 6, 6, 10, 0, (G_GENO | 5), { { AT_BITE, AD_PHYS, 1, 6 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 1, 40, 0, MS_SILENT, MZ_TINY, M1_ANIMAL | M1_NOHANDS | M1_STON_RES, M2_HOSTILE | M2_CARNIVORE, C(GREEN) }, { "chameleon", S_LIZARD, 6, 5, 6, 10, 0, (G_GENO | 2), { { AT_BITE, AD_PHYS, 4, 2 }, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 10, 100, 0, MS_SILENT, MZ_TINY, M1_ANIMAL | M1_NOHANDS | M1_NOPOLY, M2_HOSTILE | M2_CARNIVORE, C(BROWN) }, { "crocodile", S_LIZARD, 6, 9, 5, 0, 0, (G_GENO | 1), { { AT_BITE, AD_PHYS, 4, 2 }, { AT_CLAW, AD_PHYS, 1, 12 }, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_SILENT, MZ_LARGE, M1_ANIMAL | M1_THICK_HIDE | M1_NOHANDS | M1_SWIM, M2_STRONG | M2_HOSTILE | M2_CARNIVORE | M2_EGGS, C(BROWN) }, /* character classes */ { "archeologist", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_TUNNEL | M1_NEEDPICK, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "barbarian", S_HUMAN, 1, 10, 10, 1, -3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_POIS_RES, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "caveman", S_HUMAN, 1, 10, 10, 0, 1, G_NOGEN, { {AT_WEAP, AD_PHYS, 2, 4}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG | M2_CARNIVORE, C(RED) }, { "cavewoman", S_HUMAN, 1, 10, 10, 0, 1, G_NOGEN, { {AT_WEAP, AD_PHYS, 2, 4}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG | M2_CARNIVORE | M2_FEM, C(HI_DOMESTIC) }, /* Note: players who are elves still get normal carrying capacity, * even though this is strictly speaking inconsistent. */ { "elf", S_HUMAN, 1, 12, 10, 2, 3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 8}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 35, 350, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_SLEE_RES | M1_SEE_INVIS, M2_ELF | M2_STRONG, C(HI_DOMESTIC) }, { "healer", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_POIS_RES, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "knight", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "priest", S_HUMAN, 1, 10, 10, 2, 0, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "priestess", S_HUMAN, 1, 10, 10, 2, 0, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG | M2_FEM, C(HI_DOMESTIC) }, { "rogue", S_HUMAN, 1, 10, 10, 1, -3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_GREEDY, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "samurai", S_HUMAN, 1, 10, 10, 1, 3, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 8}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "tourist", S_HUMAN, 1, 10, 10, 1, 0, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, { "valkyrie", S_HUMAN, 1, 10, 10, 1, -1, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 8}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_COLD_RES, M2_HUMAN | M2_STRONG | M2_FEM, C(HI_DOMESTIC) }, { "wizard", S_HUMAN, 1, 10, 10, 3, 0, G_NOGEN, { {AT_WEAP, AD_PHYS, 1, 6}, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 45, 400, 0, MS_HUMANOID, MZ_HUMAN, M1_NOPOLY | M1_HUMANOID | M1_COLLECT | M1_MAGIC, M2_HUMAN | M2_STRONG, C(HI_DOMESTIC) }, /* ARRAY TERMINATOR */ { "", 0, 0, 0, 0, 0, 0, 0, { NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK }, 0, 0, 0, 0, 0, 0, 0, C(0) } }; #endif /* !SPLITMON_1 */ #endif /* !MAKEDEFS_C */
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.