ftp.nice.ch/pub/next/games/network/Splat.1.0.s.tar.gz#/Splat-1.0/SplatView.h

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/*
 * SplatView.h
 * Description
 * 	subclass of BoardView specific to the game "Splat"
 * History
 * 	14-Feb-93  Erik Kay  Created
 *	15-Mar-93  Erik Kay  added sound
 */

#import "BoardView.h"
#import "EKSoundManager.h"

@interface SplatView:BoardView
{
    NXImage *obstructionImg;
    NXImage *one;
    NXImage *two;
    square_state currentPlayer;
    int currentFrame; //! why do we need this second variable?
    Board *boardDiffs;
    BOOL moving;
    BOOL changing;
    BOOL resized;
    id	soundManager;
}

- playSound:(int)which atCol:(int)c;

@end

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