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 * SplatView.h
 * Description
 * 	subclass of BoardView specific to the game "Splat"
 * History
 * 	14-Feb-93  Erik Kay  Created
 *	15-Mar-93  Erik Kay  added sound

#import "BoardView.h"
#import "EKSoundManager.h"

@interface SplatView:BoardView
    NXImage *obstructionImg;
    NXImage *one;
    NXImage *two;
    square_state currentPlayer;
    int currentFrame; //! why do we need this second variable?
    Board *boardDiffs;
    BOOL moving;
    BOOL changing;
    BOOL resized;
    id	soundManager;

- playSound:(int)which atCol:(int)c;


These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.