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#import <appkit/Speaker.h> @interface PlayerSpeaker : Speaker {} -(int)remotePlayGameWith : (char *) opponentName atHost : (char *) opponentHost myPullCard : (int) mypull myPushCard : (int) mypush hisPullCard : (int) hispull hisPushCard : (int) hispush; -(int)remotePlayRandomGameWith : (char *) opponentName atHost : (char *) opponentHost myPullCard : (int) mypull myPushCard : (int) mypush hisPullCard : (int) hispull hisPushCard : (int) hispush; -(int)remoteReportGameInfoFrom : (int) num side1 : (int) s1 side2 : (int) s2 push1 : (int) ps1 pull1 : (int) pl1 push2 : (int) ps2 pull2 : (int) pl2 choice1 : (int) ch1 choice2 : (int) ch2 payoff : (int) pay; -(int)remoteComputePayoffs; -(int)remoteCheckInPlayer : (char *) name atHost : (char *) host; -(int)remoteMySidePaymentIs : (int) sidePayment; -(int)remoteMyChoiceIs : (int) choice; -(int)remotePlayerNumberIs : (int) num; -(int)remoteReportChoiceBy : (int) playerNum cardPlayed : (int) hisChoice; -(int)remoteReportPaymentBy : (int) playerNum amount : (int) sidePayment; -(int)remoteStartPhaseTwo; -(int)remoteReportPlayerInfo : (int) num Name : (char *) str1 Phone : (char *) str2 SS : (char *) str3; -(int)remoteGameIsOver; -(int)remotePlayerReset; -(int)remoteNudge; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.