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#import <appkit/Speaker.h>
@interface PlayerSpeaker : Speaker
{}
-(int)remotePlayGameWith : (char *) opponentName
atHost : (char *) opponentHost
myPullCard : (int) mypull
myPushCard : (int) mypush
hisPullCard : (int) hispull
hisPushCard : (int) hispush;
-(int)remotePlayRandomGameWith : (char *) opponentName
atHost : (char *) opponentHost
myPullCard : (int) mypull
myPushCard : (int) mypush
hisPullCard : (int) hispull
hisPushCard : (int) hispush;
-(int)remoteReportGameInfoFrom : (int) num
side1 : (int) s1
side2 : (int) s2
push1 : (int) ps1
pull1 : (int) pl1
push2 : (int) ps2
pull2 : (int) pl2
choice1 : (int) ch1
choice2 : (int) ch2
payoff : (int) pay;
-(int)remoteComputePayoffs;
-(int)remoteCheckInPlayer : (char *) name
atHost : (char *) host;
-(int)remoteMySidePaymentIs : (int) sidePayment;
-(int)remoteMyChoiceIs : (int) choice;
-(int)remotePlayerNumberIs : (int) num;
-(int)remoteReportChoiceBy : (int) playerNum
cardPlayed : (int) hisChoice;
-(int)remoteReportPaymentBy : (int) playerNum
amount : (int) sidePayment;
-(int)remoteStartPhaseTwo;
-(int)remoteReportPlayerInfo : (int) num
Name : (char *) str1
Phone : (char *) str2
SS : (char *) str3;
-(int)remoteGameIsOver;
-(int)remotePlayerReset;
-(int)remoteNudge;
@endThese are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.