This is BoardScramble.h in view mode; [Download] [Up]
/*
* This object is used to scramble the tiles on the
* Game Board.
*
$Author$
$Header$
*
$Log$
*/
#import "GameTileArray.h"
class BoardScramble {
private:
// Seed used for random number generator.
// Used for scrambling Tiles on the Game
// Board.
int seed;
public:
BoardScramble( void );
// These functions scramble a new game
// board based from a board level or a
// random scramble.
void scramble( int , GameTileArray& ),
scramble( GameTileArray& );
};
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.