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/* * Circle Game Tiles. * $Author$ $Header$ * $Log$ */ #import <GameTile.h> class CircleThreeTile : public GameTile { public: CircleThreeTile( void ) { my_tile_type = CIRCLE_3; loadImageFromFile( "circ3.tiff" ); } };
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.