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/* * Character Game Tiles. * $Author$ $Header$ * $Log$ */ #import <GameTile.h> class CharacterEightTile : public GameTile { public: CharacterEightTile( void ) { my_tile_type = CHARACTER_8; loadImageFromFile( "char8.tiff" ); } };
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.