Blackjack
	Version 1.0
	By Mark Trombino
	trombino@wendy.ucsd.edu
	
	The simple object of the game is to have a hand that totals or comes closer to  21 than the Dealer's hand.  That's it.  Very, very simple.
	
	The number cards count at face value, the face cards count as 10, and Aces can count as either 1 or 11 --  which ever is better for your hand.
	
	Flow of the Game
	You first place your bet in the box on the table with your name on it.  You can bet whatever you like up to the table maximum.  Then, press the "Deal" button.  You, and every other player including the Dealer, will be dealt two cards from the deck.  Player cards are dealt face up, and the one of the Dealer's cards is face up, and the other is face down.   If the Dealer has Blackjack, then all the players lose their wager, unless they also have Blackjack, in which case its a push. 
	You then have several options, depending on the total of your hand.  If your hand total equals 21, then you have Blackjack and you can not take anymore cards.  If your hand totals less than 21, you can have another card by pressing the "Hit" button.  You can continue to "hit" until either you are satisfied with your hand, or until you "bust".   If you bust, then you lose your bet and control goes to the next player.  When you are satisfied with your hand, you "stand" by pressing the "Stand" button.  
	After all the players have had a chance to better their hands, the Dealer then flips over his face down card.  What he does next depends on what is set in the module's Preferences.  If  you've selected that the Dealer must hit all 17s, he will continue drawing cards until his hand total is greater than 17.  If he must hit soft 17, that means that if his hand totals 17 and at least one of his cards is an Ace, he must hit.  He will stand on 17 if none of his cards is an Ace, or on 18 or greater.
	When the dealer is through with his hand, each players hand is compared with the Dealer's hand in turn to see if they've won or lost.  If the player's total exceeds 21, then they've already lost their bet.  If the Dealer has busted, then every player who hasn't also busted wins even money on their bet.  If both the player and the Dealer haven't busted, and the players hand is greater than the Dealer's hand, the player wins even money.  If his hand is less than the Dealer's hand, then the player loses his bet.  If the player has won with Blackjack (only 2 cards that total 21), then they will be paid 1 1/2 times their bet (ex. $10 pays $15).
	After the hand has finished, players can collect their winnings and make new bets.  When everyone is ready for the next hand, press the "Deal" button. 
	
	Insurance
	After the Dealer has dealt all the players their initial two cards, including himself, and his face up card is an Ace, he will offer each player in turn the option of buying insurance (insurance in case the Dealer has Blackjack).  The player can bet up to one half of their regular bet on insurance, and if the Dealer has Blackjack, the player will be paid 2 to 1 for the insurance bet, but they will lose their regular bet (unless they, too, have Blackjack, in which case its a push).  If the Dealer does not have Blackjack, then the player loses their insurance bet and the game continues.
	When the player is asked if they want insurance, they can make the bet by clicking on the insruance bar above their regular wager.  When they have set the right amount for the bet, they must his the "Stand" button.  If the player does not wish to make an insurance bet, they should just hit the "Stand" button.
	
	Splitting
	If the player is first dealt two cards of equal value, they have the option to split their hand.  That is, to make their hand two hands instead of one.  To accomplish this, they take the top card and drag it just to the right of the bottom card.  A bet for the new hand will be made for the player equal to the original bet.  The player then plays each hand individually, and will be paid speparately for each hand.
	
	Doubling Down
	When a player Doubles Down, his bet is doubled and he is dealt only one more card.  A player can double by pressing the "Double" button.  You can specify whether or not doubling is allowed on hand totals of 10 or 11, or always, through the module's Preference Panel.  In either case, however, doubling down is only allowed when you have two cards.  After you've hit your hand, you no longer have the option to double.
	
	Soft Hand
	Any hand that has an Ace has two values:  A hard value and a soft value.  The hard value counts the Ace as a 1, the soft value counts the Ace as an 11.  For example, a hand that has an Ace and a 6 is soft 17 and hard 7.
	
Preferences
	You can decide how many decks are used, whether the Dealer hits on soft 17, and