This is Baccarat.h in view mode; [Download] [Up]
#import <appkit/appkit.h> #import "../NEXTVegas/NEXTVegas.h" /************************************************************************************** **************************************************************************************/ struct BaccaratPlayer { id player; id tieView; id bankView; id playerView; id nameText; }; struct BaccaratCardPiles { id view; id pile; id text; char *title; int total; }; @interface Baccarat:NVDealer { id p1TieView; id p2TieView; id p3TieView; id p4TieView; id p1PlayerView; id p2PlayerView; id p3PlayerView; id p4PlayerView; id p1BankerView; id p2BankerView; id p3BankerView; id p4BankerView; id p1NameText; id p2NameText; id p3NameText; id p4NameText; id bankerCardView; id bankerTotalText; id bankerText; id playerCardView; id playerTotalText; id playerText; id deckView; id deckPile; id dealButton; id bankWinText; id playerWinText; id tieText; id deckPrefButton; struct BaccaratPlayer player[MAX_PLAYERS]; struct BaccaratCardPiles pile[2]; DPSTimedEntry dealTE; } - checkPiles; - deal:sender; - dealCardToHand:(int)hand; - enableDealButton; - getPlayers; - newDeck:sender; - runGame; - totalHand:(int)hand; - updateWinText:(int)viewToUpdate; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.