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// Score.h // Project: Cribbage // Stephan Wacker // 93-06-20 typedef enum { SC_FIFTEEN, SC_PAIR, SC_PAIR_ROYAL, SC_DBL_PAIR_ROYAL, SC_RUN, SC_DBL_RUN, SC_TRIPLE_RUN, SC_QUADRUPLE_RUN, SC_4RUN, SC_DBL_4RUN, SC_5RUN, SC_4FLUSH, SC_5FLUSH, SC_NOBS } SCORE_TAG; #define ZERO_STRING "\xB1" // en-dash #import <appkit/appkit.h> @interface Score: Object { // Objects for player's scoring. id total; id values; id player; } - window; - doScoring: (char *) what for: aPlayer; - disablePanel; - enablePanel: (const char *) title; - add: sender; - cancel: sender; - ok: sender; - explain: sender; - help: sender; - addTotal: (int) value; - clear; @end // Score
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.