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// Score.h
// Project: Cribbage
// Stephan Wacker
// 93-06-20
typedef enum {
SC_FIFTEEN,
SC_PAIR,
SC_PAIR_ROYAL,
SC_DBL_PAIR_ROYAL,
SC_RUN,
SC_DBL_RUN,
SC_TRIPLE_RUN,
SC_QUADRUPLE_RUN,
SC_4RUN,
SC_DBL_4RUN,
SC_5RUN,
SC_4FLUSH,
SC_5FLUSH,
SC_NOBS
} SCORE_TAG;
#define ZERO_STRING "\xB1" // en-dash
#import <appkit/appkit.h>
@interface Score: Object
{
// Objects for player's scoring.
id total;
id values;
id player;
}
- window;
- doScoring: (char *) what for: aPlayer;
- disablePanel;
- enablePanel: (const char *) title;
- add: sender;
- cancel: sender;
- ok: sender;
- explain: sender;
- help: sender;
- addTotal: (int) value;
- clear;
@end // Score
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.