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// HumanPlayer.h // Project: Cribbage // Stephan Wacker // 93-09-16 #import <appkit/appkit.h> #import "Player.h" @interface HumanPlayer: Player { id discardButton; id scoreMgr; int foldedCards; int correctScore; char *scoreWhat; } - setScoreMgr: aMgr; - (char *) pronoun; - (char *) possessivePronoun; - (char *) reflexivePronoun; - prepareForDiscarding; - discard; - prepareForPegging; - playOneCard; - play: sender; // Player hand actions. - markForDiscard: sender; - play: sender; - go: sender; - doScoring: (char *) what points: (int) points; - manualScore: (int) score; - enableHand: (SEL) anAction type: (int) aButtonType; - disableHand; @end // HumanPlayer
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