This is GameBoardView.h in view mode; [Download] [Up]
/* Generated by Interface Builder */
/*
* This object is a view where the game's tiles are displayed.
* It is commonly referenced as the Game Board.
*
* This object has only one method, drawSelf::. In this method
* the view is painted white and the interface object is
* instructed to composite the game tiles.
*
$Author$
$Header$
*
$Log$
*/
#import "InterfaceView.h"
@interface GameBoardView:InterfaceView {
}
// As a subclass of Responder, this object
// overrides the mouseDown: method such
// that click: and doubleClick: methods
// can be sent to the interface object.
- mouseDown:( NXEvent* )theEvent;
// This object paints itself which and
// informs the interface object to draw
// the tiles.
- drawSelf:(const NXRect *)rects :(int)rectCount;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.