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/* * This object is used to scramble the tiles on the * Game Board. * $Author$ $Header$ * $Log$ */ #import "GameTileArray.h" class BoardScramble { private: // Seed used for random number generator. // Used for scrambling Tiles on the Game // Board. int seed; public: BoardScramble( void ); // These functions scramble a new game // board based from a board level or a // random scramble. void scramble( int , GameTileArray& ), scramble( GameTileArray& ); };
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.