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/* * Character Game Tiles. * $Author$ $Header$ * $Log$ */ #import <GameTile.h> class CharacterNineTile : public GameTile { public: CharacterNineTile( void ) { my_tile_type = CHARACTER_9; loadImageFromFile( "char9.tiff" ); } };
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.