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// DefaultManager.h // Part of Risk by Mike Ferris #import <objc/Object.h> #import <appkit/color.h> @interface DefaultManager:Object { id theMapView; id theControlPanel; id prefPanel; id borderRegularWell; id borderSelectedWell; id borderWidthSlider; id borderWidthTextField; id borderWidthLineView; id setButton; id revertButton; id statusShowSetsCheckbox; } - init; - showPrefPanel:sender; - revertAction:sender; - setAction:sender; - borderWidthAction:sender; - borderColorAction:sender; - statusCardSetsAction:sender; - (float)borderWidth; - (NXColor)borderRegularColor; - (NXColor)borderSelectedColor; // for status view - (BOOL)statusShowSets; // for GameSetup preferences - (const char *)playerColors; - (const char *)playerNames; - (const char *)setupOptions; - setPlayerColors:(char *)colorStr; - setPlayerNames:(char *)nameStr; - setSetupOptions:(char *)optionStr; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.