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// DefaultManager.h
// Part of Risk by Mike Ferris
#import <objc/Object.h>
#import <appkit/color.h>
@interface DefaultManager:Object
{
id theMapView;
id theControlPanel;
id prefPanel;
id borderRegularWell;
id borderSelectedWell;
id borderWidthSlider;
id borderWidthTextField;
id borderWidthLineView;
id setButton;
id revertButton;
id statusShowSetsCheckbox;
}
- init;
- showPrefPanel:sender;
- revertAction:sender;
- setAction:sender;
- borderWidthAction:sender;
- borderColorAction:sender;
- statusCardSetsAction:sender;
- (float)borderWidth;
- (NXColor)borderRegularColor;
- (NXColor)borderSelectedColor;
// for status view
- (BOOL)statusShowSets;
// for GameSetup preferences
- (const char *)playerColors;
- (const char *)playerNames;
- (const char *)setupOptions;
- setPlayerColors:(char *)colorStr;
- setPlayerNames:(char *)nameStr;
- setSetupOptions:(char *)optionStr;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.