// Kismet
// Copyright (C) 1994, Joseph W. Reiss, All Rights Reserved
// jreiss@magnus.acs.ohio-state.edu
/////////////////////////////////////////////////////////////////////////////
// You are free to modify this code as you wish for your own personal use.
// You may only REDISTRIBUTE the code unaltered, with this copyright notice
// and all documentation intact.
//
// If you make any significant changes to this program, please drop me a
// line and let me know!

#import <time.h>
#import "Die.h"

@implementation Die

+ initialize
{
    srandom((int)time(NULL));
    return self;
}

- init
{
    value = 1;
    return self;
}

- (int) roll
{
    value = random() % 6 + 1;
    return value;
}

- setValue:(int) newValue
{
    if (1 <= newValue && newValue <= 6)
	value = newValue;
    return self;
}

- (int)value
{
    return value;
}


@end
