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// // GameInfo.h // #import <appkit/appkit.h> #import "xoxDefs.h" @interface GameInfo:Object { id scenario; char *scenarioName; char *path; char *altPaths; int level; GAME_STATUS gameStatus; } - init; - initWithScenario:aScenario name:(const char *)aName path:(const char *)aPath; - setScenario:newScenario; - scenario; - (const char *) scenarioName; - (const char *) path; - setPath: (const char *)p; - appendPath: (const char *)p; - useNextPath; - discardAltPaths; - free; - (int) setLevel:(int)newLevel; - (int) level; - (GAME_STATUS) setStatus:(GAME_STATUS)newStatus; - (GAME_STATUS)status; @end @interface GameList:List { } - (const char *) nameAt: (int) i; - scenarioAt: (int) i; - sort; @end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.