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//
// GameInfo.h
//
#import <appkit/appkit.h>
#import "xoxDefs.h"
@interface GameInfo:Object
{
id scenario;
char *scenarioName;
char *path;
char *altPaths;
int level;
GAME_STATUS gameStatus;
}
- init;
- initWithScenario:aScenario name:(const char *)aName path:(const char *)aPath;
- setScenario:newScenario;
- scenario;
- (const char *) scenarioName;
- (const char *) path;
- setPath: (const char *)p;
- appendPath: (const char *)p;
- useNextPath;
- discardAltPaths;
- free;
- (int) setLevel:(int)newLevel;
- (int) level;
- (GAME_STATUS) setStatus:(GAME_STATUS)newStatus;
- (GAME_STATUS)status;
@end
@interface GameList:List
{
}
- (const char *) nameAt: (int) i;
- scenarioAt: (int) i;
- sort;
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.