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#import <appkit/appkit.h>
#import "Actor.h"
@interface Cave:Actor
{
XXLine cave[8];
Actor *mySmile;
}
@end
@interface Smiley:Actor
{
int frameDir;
id myCave;
int hits;
}
@end
@interface Skull:Actor
{
int hits;
unsigned moveChangeTime;
float velChange;
unsigned dirUpdate;
}
@end
These are the contents of the former NiCE NeXT User Group NeXTSTEP/OpenStep software archive, currently hosted by Netfuture.ch.